Results 201 to 210 of about 3,192 (224)
Some of the next articles are maybe not open access.
Handcrafted gameworlds: Space-time biases in mobile Minecraft play
New Media and Society, 2018Joel Schneier, Nicholas Taylor
exaly
Koekepan: Minecraft as a research platform
2013 12th Annual Workshop on Network and Systems Support for Games (NetGames), 2013Engelbrecht, Herman Arnold +1 more
openaire +2 more sources
Children and Minecraft: A survey of children’s digital play
New Media and Society, 2018Jane Mavoa +2 more
exaly
Investigating the role of Minecraft in educational learning environments
Educational Media International, 2016Noelene Callaghan
exaly
Mobile Minecraft: Negotiated space and perceptions of play in Australian families
Mobile Media and Communication, 2020William Balmford
exaly
Minecraft and machinima in action: development of creativity in the classroom
Technology, Pedagogy and Education, 2018Mirian Checa-Romero +1 more
exaly

