Results 1 to 10 of about 38,575 (148)
On a Special Two-Person Dynamic Game
The asymptotical properties of a special dynamic two-person game are examined under best-response dynamics in both discrete and continuos time scales. The direction of strategy changes by the players depend on the best responses to the strategies of the ...
Akio Matsumoto +2 more
doaj +3 more sources
Construction of Nash equilibrium based on multiple stopping problem in multi-person game [PDF]
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
exaly +3 more sources
An exploration of the motivational basis of take-some and give-some games [PDF]
Surprisingly little research has investigated the particular motives that underlie choice behavior in social dilemma situations. The main aim of the present research was to ask whether behavior in take-some games (such as the multiple-person Commons ...
Tessa Haesevoets +4 more
doaj +2 more sources
Robust Pairwise n-Person Stochastic Duel Game
This paper introduces an extended version of a stochastic game under the antagonistic duel-type setup. The most flexible multiple person duel game is analytically solved.
Song-Kyoo (Amang) Kim
doaj +1 more source
Computing Games: Bridging the Gap Between Search and Entertainment
Over history, games have served multiple purposes. It serves as a fun activity for players who need the entertainment to become test-beds for artificial intelligence.
Anggina Primanita +2 more
doaj +1 more source
Choice of Partners in Multiple Two-Person Prisoner's Dilemma Games [PDF]
The effect of unilateral and mutual partner selection in the context of prisoner's dilemmas is examined. Participants played simultaneously several finitely repeated, two-person prisoner's dilemma games. Results show that unilateral choice leads to lower defection and fewer exits than mutual choice.
Esther Hauk, Rosemarie Nagel
openaire +3 more sources
This paper proposes a two-person multi-stage zero-sum game model considering the confrontation between cascading failures and control strategies in an AC/DC hybrid system to solve the blocking problem of DC systems caused by successive failures at the ...
Xiangli Deng +4 more
doaj +1 more source
Serious Game Design and Clinical Improvement in Physical Rehabilitation: Systematic Review
BackgroundSerious video games have now been used and assessed in clinical protocols, with several studies reporting patient improvement and engagement with this type of therapy.
Catarina Vieira +3 more
doaj +1 more source
Adaptive Personalized Training Games for Individual and Collaborative Rehabilitation of People with Multiple Sclerosis [PDF]
Any rehabilitation involves people who are unique individuals with their own characteristics and rehabilitation needs, including patients suffering from Multiple Sclerosis (MS). The prominent variation of MS symptoms and the disease severity elevate a need to accommodate the patient diversity and support adaptive personalized training to meet every ...
Johanna Renny Octavia, Karin Coninx
openaire +3 more sources
Antagonistic One-To-N Stochastic Duel Game
This paper is dealing with a multiple person game model under the antagonistic duel type setup. The unique multiple person duel game with the one-shooting-to-kill-all condition is analytically solved and the explicit formulas are obtained to determine ...
Song-Kyoo (Amang) Kim
doaj +1 more source

