Results 51 to 60 of about 703,026 (304)

Super multi-view near-eye display with a lightguide combiner.

open access: yesOptics Express, 2022
We propose a lightguide-type super multi-view near-eye display that uses a digital micromirror device and a LED array. The proposed method presents three-dimensional images with a natural monocular depth cue using a compact combiner optics which consists
Woongseob Han   +4 more
semanticscholar   +1 more source

Slippage-robust Gaze Tracking for Near-eye Display [PDF]

open access: yesarXiv.org, 2022
In recent years, head-mounted near-eye display devices have become the key hardware foundation for virtual reality and augmented reality. Thus head-mounted gaze tracking technology has received attention as an essential part of human-computer interaction.
Wei Zhang   +4 more
semanticscholar   +1 more source

Implementation and characterization of the optical-see-through Maxwellian near-eye display prototype using three-dimensional printing

open access: yesJournal of Information Display, 2020
By presenting always-in-focus virtual images, Maxwellian near-eye displays can remove the vergence accommodation conflict, which causes eye fatigue or dizziness.
Myeong-Ho Choi   +2 more
doaj   +1 more source

Eye position modulates retinotopic responses in early visual areas: a bias for the straight-ahead direction [PDF]

open access: yes, 2014
Even though the eyes constantly change position, the location of a stimulus can be accurately represented by a population of neurons with retinotopic receptive fields modulated by eye position gain fields.
Corbetta, M.   +6 more
core   +1 more source

Speckle-free compact holographic near-eye display using camera-in-the-loop optimization with phase constraint.

open access: yesOptics Express, 2022
We present a compact holographic near-eye display system with high-quality speckle-free optical reconstructions using camera-in-the-loop (CITL) optimization with phase constraint strategy.
Lizhi Chen, Run-ze Zhu, Hao Zhang
semanticscholar   +1 more source

Holographic Near-eye Display with Real-time Embedded Rendering

open access: yesACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia, 2023
We present a wearable full-color holographic augmented reality headset with binocular vision support and real-time embedded hologram calculation.
Antonin Gilles   +3 more
semanticscholar   +1 more source

Would Gaze-Contingent Rendering Improve Depth Perception in Virtual and Augmented Reality?

open access: yes, 2019
Near distances are overestimated in virtual reality, and far distances are underestimated, but an explanation for these distortions remains elusive. One potential concern is that whilst the eye rotates to look at the virtual scene, the virtual cameras ...
Linton, Paul
core   +1 more source

Drawing cartoon faces - a functional imaging study of the cognitive neuroscience of drawing [PDF]

open access: yes, 2009
We report a functional imaging study of drawing cartoon faces. Normal, untrained participants were scanned while viewing simple black and white cartoon line-drawings of human faces, retaining them for a short memory interval, and then drawing them ...
Gowen, Emma   +2 more
core   +1 more source

Augmented Reality and Virtual Reality Displays: Perspectives and Challenges

open access: yesiScience, 2020
Summary: As one of the most promising candidates for next-generation mobile platform, augmented reality (AR) and virtual reality (VR) have potential to revolutionize the ways we perceive and interact with various digital information.
Tao Zhan   +4 more
doaj   +1 more source

Optical Mapping Near-eye Three-dimensional Display with Correct Focus Cues

open access: yes, 2017
We present an optical mapping near-eye (OMNI) three-dimensional display method for wearable devices. By dividing a display screen into different sub-panels and optically mapping them to various depths, we create a multiplane volumetric image with correct
Cui, Wei, Gao, Liang
core   +1 more source

Home - About - Disclaimer - Privacy