Results 31 to 40 of about 386 (181)
A Cooperative Dual to the Nash Equilibrium for Two-Person Prescriptive Games
An alternative to the Nash equilibrium (NE) is presented for two-person, one-shot prescriptive games in normal form, where the outcome is determined by an arbiter. The NE is the fundamental solution concept in noncooperative game theory.
H. W. Corley, Phantipa Kwain
doaj +1 more source
On gamesmen and fair men: explaining fairness in non-cooperative bargaining games [PDF]
Experiments on bargaining games have repeatedly shown that subjects fail to use backward induction, and that they only rarely make demands in accordance with the subgame perfect equilibrium.
Ramzi Suleiman
doaj +1 more source
ABSTRACT We are concerned with the stability of a transferable‐utility cooperative (TU) game. First, the concept of core can be weakened so that the blocking of changes is limited to only those with multilateral backings. This principle of consensual blocking, as well as the traditional core‐defining one of unilateral blocking and one straddling in ...
Jian Yang
wiley +1 more source
Quality-of-Service Satisfaction Games for Noncooperative Underwater Acoustic Communications
Decentralized resource sharing for multiple noncooperative underwater acoustic (UWA) communication links is investigated. Point-to-point links, considered as rational players, are involved in a noncooperative game in which they compete to find a ...
Antony Pottier +2 more
doaj +1 more source
I consider strategic-form games with transferable utility extended with a phase of negotiations before the actual play of the game, where players can exchange a series of alternating (turn-based) unilaterally binding offers to each other for incentive ...
Valentin Goranko
doaj +1 more source
ABSTRACT Large language models (LLMs) have made remarkable advances in natural language processing, demonstrating great potential in modelling structured sequences. However, adapting these capabilities to machine gaming tasks such as Go remains challenging due to limitations in strategy generalisation and optimisation efficiency.
Xiali Li +5 more
wiley +1 more source
Non-Cooperative Representations of Cooperative Games
Non-cooperative games in normal form are specified by a player set, sets of player strategies, and payoff functions. Cooperative games, meanwhile, are specified by a player set and a worth function that maps coalitions of players to payoffs they can ...
Justin Chan
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Cross‐Ownership and Welfare‐Inferior Price Competition with Relative Profit Delegation Contracts
ABSTRACT We consider management reward contracts based on relative profit performance under cross‐ownership and find nonequivalence of price and quantity competition. We also examine an endogenous choice of competition mode under unilateral cross‐ownership and show that the welfare‐inferior price competition can appear unless the product's ...
Mingqing Xing, Sang‐Ho Lee
wiley +1 more source
Pairwise Imitation and Tournament Graphs
ABSTRACT This paper investigates strategic dynamics under the behavioral rule of pairwise interact and imitate (PII), which requires minimal information and emphasizes outperforming opponents in pairwise interactions. We characterize PII using weak tournament graphs and, for a broad class of dynamics, establish a one‐shot stability result for ...
Sung‐Ha Hwang +3 more
wiley +1 more source
Inspired by the behaviors of animals in the state of starvation, hunger games search algorithm (HGS) is proposed. HGS has shown competitive performance among other meta-heuristic (MH) algorithms.
Shaolang Li +4 more
doaj +1 more source

