Results 51 to 60 of about 579,630 (215)
I consider strategic-form games with transferable utility extended with a phase of negotiations before the actual play of the game, where players can exchange a series of alternating (turn-based) unilaterally binding offers to each other for incentive ...
Valentin Goranko
doaj +1 more source
Assessing second‐price auctions for parcel exchanges in last‐mile logistics
Abstract The rapid growth of e‐commerce has led to multiple carriers operating in the same regions, creating opportunities for collaboration. However, logistics companies typically operate independently, leading to inefficiencies. Horizontal cooperation, where carriers share resources and infrastructure, can improve efficiency and reduce costs.
Christian Truden, Margaretha Gansterer
wiley +1 more source
Stationary consistent equilibrium coalition structures constitute the recursive core [PDF]
We study coalitional games where the proceeds from cooperation depend on the entire coalition structure. The coalition structure core (Kóczy, GEB, 2007) is a generalisation of the coalition structure core for such games.
László Á. Kóczy
core +2 more sources
An experimental study of communication and cooperation in noncooperative games [PDF]
This paper reports the results of an experiment designed to test the usefulness of alternative solution concepts to explain players' behavior in noncooperative games with preplay communication. In the experiment subjects communicate by plain conversation
Moreno, Diego, Wooders, John
core +1 more source
Abstract The application of automated ground vehicles (AGVs) is well‐established in closed environments such as port terminals, while their operation in open areas remains challenging. In this work, we set out to overcome this limitation by introducing platooning as a transfer mode in heterogeneous vehicle networks.
Nadia Pourmohammad‐Zia +2 more
wiley +1 more source
Some first results for noncooperative pregames: social conformity and equilibrium in pure strategies [PDF]
We introduce the framework of noncooperative pregames and demonstrate that for all games with sufficiently many players, there exist approximate (E) Nash equilibria in pure strategies.
Wooders, Myrna Holtz +2 more
core
R&D Organization and Corporate Social Responsibility Specialization
ABSTRACT In this paper, we examine whether the scope of corporate social responsibility (CSR) should be broad or narrow. A broad scope covers both production and R&D investment decisions, while a narrow scope applies only to production decisions. We show that both firms' choices and the government's preferences depend on the level of CSR concern and on
Quan Dong +2 more
wiley +1 more source
An Interpersonal Application of Fresh Starts in the Context of Trust Repair
ABSTRACT This paper examines how fresh starts motivate victims in newly formed relationships to initiate the process of trust repair following a transgressor's violation. Building on prior research studies that have emphasized the intrapersonal effects of fresh starts, this work extends the concept to an interpersonal context, examining whether ...
Jonathan I. Lee
wiley +1 more source
NIHANSU-SAVAGE RISK FEATURE IN NO-PAIN PLAY WITH UNCERTAINTY
The article describes the peculiarities of Nihansu-Savage risks in game tasks. The first is related to the lack of unity of the Nash equilibrium situation in noncooperative games.
V. Zhukovskiy, L. Zhukovskaya
doaj
Identifying Peer Effects in Networks with Unobserved Effort and Isolated Students
ABSTRACT Peer influence on effort devoted to some activity is often studied when effort is unobserved, and the researcher instead observes an outcome that combines effort with other shocks. For instance, in education, achievement measures such as GPA reflect both effort and idiosyncratic GPA shocks.
Aristide Houndetoungan +2 more
wiley +1 more source

