Results 91 to 100 of about 82,945 (242)

Pathologic use of video games and gotivation. Can the Gaming Motivation Scale (GAMS) predict depression and trait anxiety? [PDF]

open access: yes, 2019
Videogaming is an increasingly prevalent activity among adolescents worldwide. The present study aimed at adapting the Gaming Motivation Scale (GAMS) to the Italian context, assessing its psychometric properties and verifying its sensitivity to predict ...
Curcio, Giuseppe   +2 more
core   +1 more source

Consensus Formation and Change are Enhanced by Neutrality

open access: yesAdvanced Science, EarlyView.
Neutral agents are shown to enhance both the formation and overturning of consensus in collective decision‐making. A general mathematical model and experiments with locusts and humans reveal that neutrality enables robust consensus via simple interactions and accelerates consensus change by reducing effective population size.
Andrei Sontag   +3 more
wiley   +1 more source

Kecemasan Sosial dengan Kecanduan Game Online Pada Remaja

open access: yesGuidena
The background to this research is that there is a contradiction in the findings of the relationship between social anxiety and online game addiction in previous research.
Joseph Kaleb Rusyanto   +1 more
doaj   +1 more source

Hubungan Kecanduan Game Online Clash of Clans Terhadap Prestasi Akademik Mahasiswa Ilmu Komunikasi Fakultas Ilmu Sosial Dan Politik Universitas Riau [PDF]

open access: yes, 2016
Students are part of society and the academic community needs to be prepared with advances in technology, especially new media era, so that students are able to use the media intelligently and effectively. The new media should be mandatory knowledge that
Saputra, R. (Rahmadi)   +1 more
core  

Tetrastigma Hemsleyanum Polysaccharide Suppresses Triple‐Negative Breast Cancer by Disrupting the Hippo‐YAP/TEAD4‐PDIA4 Axis and Endoplasmic Reticulum Stress Adaptation

open access: yesAdvanced Science, EarlyView.
ABSTRACT Triple‐negative breast cancer (TNBC) exhibits addiction to chronic endoplasmic reticulum (ER) stress, which sustains an aggressive metastatic phenotype through activation of the unfolded protein response (UPR). Here, we identify a previously unrecognized “ER‐stress addiction” axis in which the Hippo pathway effector TEAD4 directly ...
Yini Shang   +9 more
wiley   +1 more source

Circular RNA circNrip1 Interacts with SYNCRIP to Promote Neuropathic Pain by Stabilizing Tlr2 mRNA in Primary Sensory Neurons

open access: yesAdvanced Science, EarlyView.
Model of circNrip1 (cNrip1) upregulation driving neuropathic pain mechanisms. After peripheral nerve injury, increased FUS triggers the formation and upregulation of cNrip1 in injured DRG neurons. Upregulated cNrip1 recruits SYNCRIP to the 3′‐UTR of Tlr2 mRNA by binding to both, thereby promoting SYNCRIP‐triggered Tlr2 mRNA stability and increasing ...
Xiaozhou Feng   +14 more
wiley   +1 more source

Oil‐Coated Nanoplastics Induce Rapid Membrane Disruption and Severe Intestinal Injury

open access: yesAdvanced Science, EarlyView.
Oil‐rich food contact dramatically amplifies MNP release from plastic takeout containers, producing oil‐coated nanoplastics with altered surface properties and rapid membrane‐disruptive effects. These particles cause severe intestinal barrier damage and immune dysfunction in mice, and risk modeling suggests that long‐term gastrointestinal burdens may ...
Ruwen Xie   +17 more
wiley   +1 more source

PENGARUH KONSELING RATIONAL EMOTIVE BEHAVIOR DIKOMBINASIKAN DENGAN TEKNIK SHAPING TERHADAP ADIKSI GAME ONLINE SISWA KELAS VIII A5 SMP NEGERI 1 SINGARAJA TAHUN PELAJARAN 2016/2017

open access: yesJurnal Ilmiah Bimbingan Konseling Undiksha, 2017
Tujuan penelitian ini untuk mengetahui: pengaruh konseling rational emotive behavior dikombinasikan dengan teknik shaping terhadap adiksi game online siswa. Jenis penelitian ini adalah pra-eksperimental dengan rancangan One Group Pretest-Posttest Design.
A A Edi Wiranata .   +2 more
doaj   +1 more source

Adolescent gambling and gambling-type games on social networking sites: issues, concerns, and recommendations [PDF]

open access: yes, 2015
Research indicates that compared to the general population, teenagers and students make the most use of social networking sites (SNSs). Although SNSs were originally developed to foster online communication between individuals, they now have the ...
Griffiths, MD
core  

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