Results 1 to 10 of about 68,704 (263)

Evolutionary game analysis of online game studios and online game companies participating in the virtual economy of online games.

open access: yesPLoS ONE
In the context of the new economic development in the post-pandemic era, "play" labor as an important component of digital work has become an inexhaustible driving force for the growth of the digital economy. Previous research has shown that "play" labor,
Gong Zhang, Shulei Bi
doaj   +5 more sources

Hubungan Self-Control dengan Intensitas Bermain Game Online pada Remaja Akhir

open access: yesBuletin Riset Psikologi dan Kesehatan Mental, 2022
Penelitian ini bertujuan untuk mengetahui hubungan self-control dengan intensitas bermain game online pada remaja akhir. Intensitas bermain game online adalah besarnya durasi dan frekuensi yang digunakan untuk bermain game online.
Erlin Puspita Ningrum, Rudi Cahyono
doaj   +1 more source

ONLINE GAME ADDICTION BEHAVIOR: GENDER AND DURATION OF PLAYING ONLINE GAMES IN ADOLESCENTS

open access: yesPsikoislamedia, 2023
Adolescents advantage online games as an escape from the problems they have in the real life. The various types of online games make adolescents feel challenged so that thet spend a long time playing online games. This online game phenomenon that occurs
Novita Sari   +2 more
doaj   +1 more source

The correlation between parents interaction conflict with online game addiction in adolescents

open access: yesJurnal Ners, 2023
Introduction: The prevalence of online game addiction has increased among adolescents in Indonesia. This study aimed to analyze the correlation between parent conflict and online game addiction among adolescents.
Iqlima Dwi Kurnia   +5 more
doaj   +1 more source

Equilibria in Online Games [PDF]

open access: yesSIAM Journal on Computing, 2016
Summary: We initiate the study of scenarios that combine online decision making with interaction between noncooperative agents. To this end we introduce online games that model such scenarios as noncooperative games, and lay the foundations for studying this model.
Roee Engelberg, Joseph Naor
openaire   +3 more sources

Pelatihan Penggunaan Game Edukatif dalam Pembelajaran pada Musyawarah Guru Mata Pelajaran (MGMP) Ekonomi Kota/Kabupaten Blitar

open access: yesE-Dimas, 2022
Pembelajaran tumbuh dan berkembang sesuai perkembangan zaman, minat dan kenutuhan belajar siswa sudah tidak sama lagi. Kecenderungan minat belajar siswa pada game, terutama game online memaksa para guru untuk mengadopsinya menjadi bagian dari ...
Yogi Dwi Satrio   +3 more
doaj   +1 more source

Hubungan Stres dengan Tingkat Kecanduan Game Online pada Siswa SMPN 5 Padang

open access: yesJurnal Ilmu Kesehatan Indonesia, 2021
Background. Stress is a mental health disorder that often occurs. Stress is due to physical and psychological imbalances in dealing with pressures in daily life. Adolescents are highly sensitive stage of human development in dealing with stress.
Estiayuning Tias   +2 more
doaj   +1 more source

Dampak Permainan Game Online Terhadap Prestasi Belajar Siswa Sekolah Dasar

open access: yesJurnal Educatio FKIP UNMA, 2023
Penelitian ini bertujuan untuk mengetahui dampak game online terhadap prestasi belajar siswa kelas 5 SDN Sembaturagung 01 Kecamatan Jakenan Kabupaten Pati. Penelitian ini menggunakan pendekatan kualitatif dengan jenis penelitian studi kasus.
Aji Prasetyo   +2 more
doaj   +1 more source

Pengaruh Penggunaan Game Online Terhadap Minat Belajar Siswa SMP

open access: yesJurnal Educatio FKIP UNMA, 2021
Tujuan penelitian ini adalah untuk mengetahui adanya pengaruh penggunaan game online terhadap minat belajar sisiwa SMP. Metode penelitian yang digunakan adalah metode kuantitatif jenis desktiptif untuk mengungkapkan suatu fakta, dengan jumlah sampel ...
Iwan Ridwan Yusup   +4 more
doaj   +1 more source

Game—The Online Wood Supply Game [PDF]

open access: yesINFORMS Transactions on Education, 2017
This paper describes the Wood Supply Game (WSG), a prize-winning e-learning tool that is freely available for players all over the world. The game effectively helps students and managers realize the challenges in managing demand and supply in wood supply chains, and gain insight into the types of measures required to make these divergent chains ...
Sophie D'Amours   +4 more
openaire   +1 more source

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