Results 41 to 50 of about 68,704 (263)
Penelitian ini bertujuan untuk mengetahui hubungan antara school well-being dengan kecenderungan kecanduan online game pada siswa sekolah menengah kejuruan (SMK). School well-being adalah pandangan siswa terhadap kondisi sekolah (having), hubungan sosial
Ananda Naftalia Saputra +1 more
doaj +1 more source
Geometry‐driven thermal behavior in wire‐arc additive manufacturing (WAAM) influences microstructural evolution during nonequilibrium solidification of a chemically complex Fe–Cr–Nb–W–Mo–C nanocomposite system. By comparing different deposits configurations, distinct entropy–cooling rate correlations, segregation, and carbide evolution are revealed ...
Blanca Palacios +5 more
wiley +1 more source
Kecemasan akademik merupakan perasaan tegang dan ketakutan pada sesuatu yang akan terjadi, perasaan tersebut mengganggu dalam pelaksanaan tugas dan aktivitas yang beragam dalam situasi akademik.
Kevin Rahman, Amalia Rahmandani
doaj +1 more source
Model SEIR Kecanduan Game Online pada Siswa di SMP Negeri 3 Makassar
Penelitian ini membahas model matematika SEIR kecanduan game online. Data yang digunakan adalah data primer berupa jumlah siswa SMP Negeri 3 Makassar yang kecanduan game online yang diperoleh dengan cara membagikan angket kepada siswa.
Syafruddin Side +3 more
doaj +1 more source
Double column, 10 pages, 2 figures, 5 ...
Anttila, Daria +3 more
openaire +3 more sources
Creating Ti–Fe α/β Alloys by Diffusion‐Driven Solid‐State Processing
This study proposes making alloys containing fast diffusing elements that are difficult to produce by ingot metallurgy, by diffusion‐driven solid‐state HIP processing of elemental powders and low‐temperature homogenisation. Here, novel Fe‐Ti α–β alloys are formed having fine α–β lamellae, a small β prior grain size without significant intermetallics ...
Jiaqi Xu +10 more
wiley +1 more source
ADIKSI GAME ONLINE DAN KETRAMPILAN PENYESUAIAN SOSIAL PADA REMAJA
Kemampuan remaja dalam melakukan penyesuaian dengan lingkungan sosial diperoleh dari proses belajar melalui pengalaman baru. Penelitian ini bertujuan untuk mengetahui hubungan adiksi game online dengan keterampilan penyesuaian sosial pada remaja di ...
Cesaria Septa Nirwanda +1 more
doaj +1 more source
Learning by gaming - evaluation of an online game for children [PDF]
Playing computer games is widely popular among children and teenagers as an entertainment activity; meanwhile, playing computer games also provides a learning opportunity. For example, the rules of the game have to be learned by the player in order to improve his/her performance.
Lazareck, Lisa J. +5 more
openaire +2 more sources
Creep Properties and Deformation Mechanism of Additively Manufactured NiAl‐CrMo Composites
Additively manufactured NiAl‐CrMo composites contain numerous interfaces and cell boundaries that control their creep response. At 700°C under high applied stress, creep is dominated by dislocation‐controlled power‐law mechanisms. At 800°C–900°C and lower stresses, creep is primarily diffusion‐controlled along cell boundaries.
Jan Vollhüter +9 more
wiley +1 more source
Exploration of the Affecting Factors on the Quit Intentions of Online-Game Players in China
Online-games are products of hedonic information technology. Players’ addiction will lead to seriously negative consequences. That how to prevent online-game addiction exclusively becomes a problem concerned by whole society. The purpose of this study is
Wang Lili, Yan Bingsheng
doaj +1 more source

