Results 11 to 20 of about 1,007,352 (242)

Loyalty towards online games, gaming addiction, and purchase intention towards online mobile in-game features [PDF]

open access: yesComputers in Human Behavior, 2018
The most important stream of game developers' revenue is arguably via gamer's in-game purchases. Previous literature has identified a number of strong determinants of online purchase intention including values, consumer experience, lifestyle, security ...
Balakrishnan, J, Griffiths, MD
core   +3 more sources

The neural basis of video gaming [PDF]

open access: yes, 2011
Video game playing is a frequent recreational activity. Previous studies have reported an involvement of dopamine-related ventral striatum. However, structural brain correlates of video game playing have not been investigated.
A Barbot   +25 more
core   +3 more sources

The mediating effect of gaming motivation between psychiatric symptoms and problematic online gaming: an online survey [PDF]

open access: yes, 2015
Background: The rapid expansion of online video gaming as a leisure time activity has led to the appearance of problematic online gaming (POG). According to the literature, POG is associated with different psychiatric symptoms (eg, depression, anxiety ...
Demetrovics, Z   +6 more
core   +2 more sources

Using motivation derived from computer gaming in the context of computer based instruction [PDF]

open access: yes, 2016
This paper was originally presented at the IEEE Technically Sponsored SAI Computing Conference 2016, London, 13-15 July 2016. Abstract— this paper explores how to exploit game based motivation as a way to promote engagement in computer-based instruction,
Brayshaw, Mike, Gordon, Neil
core   +2 more sources

Modeling Evolutionary Dynamics of Lurking in Social Networks

open access: yes, 2016
Lurking is a complex user-behavioral phenomenon that occurs in all large-scale online communities and social networks. It generally refers to the behavior characterizing users that benefit from the information produced by others in the community without ...
A Barra   +16 more
core   +1 more source

COMP–PMEPA1 axis promotes epithelial‐to‐mesenchymal transition in breast cancer cells

open access: yesMolecular Oncology, EarlyView.
This study reveals that cartilage oligomeric matrix protein (COMP) promotes epithelial‐to‐mesenchymal transition (EMT) in breast cancer. We identify PMEPA1 (protein TMEPAI) as a novel COMP‐binding partner that mediates EMT via binding to the TSP domains of COMP, establishing the COMP–PMEPA1 axis as a key EMT driver in breast cancer.
Konstantinos S. Papadakos   +6 more
wiley   +1 more source

Games-Based Online Course Design: Prototype of Gamification for Online Tutors [PDF]

open access: yes, 2018
With the ubiquity of interactive games in students’ lives and the rise of gamified experiences across the web and mobile applications, online tutors and practitioners of technology enhanced learning have been inspired to incorporate games-based elements.
Ismail, Nashwa, Mathew, Tyler-Jones
core  

Cognitive Status in People With Epilepsy in the Republic of Guinea: A Prospective, Case–Control Study

open access: yesAnnals of Clinical and Translational Neurology, EarlyView.
ABSTRACT Objective People with epilepsy (PWE) may experience cognitive deficits but fail to undergo formal evaluation. This study compares cognitive status between PWE and healthy controls in the West African Republic of Guinea. Methods A cross‐sectional, case–control study was conducted in sequential recruitment phases (July 2024–July 2025) at Ignace ...
Maya L. Mastick   +14 more
wiley   +1 more source

A Q‐Learning Algorithm to Solve the Two‐Player Zero‐Sum Game Problem for Nonlinear Systems

open access: yesInternational Journal of Adaptive Control and Signal Processing, Volume 39, Issue 3, Page 566-581, March 2025.
A Q‐learning algorithm to solve the two‐player zero‐sum game problem for nonlinear systems. ABSTRACT This paper deals with the two‐player zero‐sum game problem, which is a bounded L2$$ {L}_2 $$‐gain robust control problem. Finding an analytical solution to the complex Hamilton‐Jacobi‐Issacs (HJI) equation is a challenging task.
Afreen Islam   +2 more
wiley   +1 more source

Analisis Faktor Pembentuk Motivasi Bermain Game Online it Girl di Facebook pada Emerging Adulthood [PDF]

open access: yes, 2011
Game online Girl adalah salah satu fitur game online di bidang fashion yang ditawarkan dalam jejaring sosial Facebook. Permainan ini dimainkan tentunya dengan tujuan untuk mencari kesenangan, namun ternyata juga terdapat dampak negatif.
Rahaju, Soerjantini   +2 more
core  

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