How Long Is Too Long? Effects of Mobile Game Duration on Stress and Cognitive Function by Gender. [PDF]
Ajjimaporn A +5 more
europepmc +1 more source
RETRACTED: Learner emotions and performance in hypercasual VR games with adaptive AI difficulty
Abstract Hypercasual virtual reality games (HVRGs) are widely regarded as cost‐effective tools for rapid skill acquisition, yet the mechanisms that optimise their effectiveness and user acceptance remain insufficiently explored. This mixed‐methods empirical study investigates how playful emotions, characterised by engagement, enjoyment and anxiety ...
Zeeshan Ahmed, Faizan Ahmad, Chen Hui
wiley +1 more source
Gaming disorder: Prevalence and association with psychosocial outcomes in the German general adult population. [PDF]
Hajek A +4 more
europepmc +1 more source
Career motivations and perceptions of teaching of 16–19‐year‐olds in England and Wales
Abstract The current study provides an understanding of career‐related motivations of 16–19‐year‐olds in schools and A‐level colleges in England and Wales. The 672 participants (62% women) were asked to complete a modified version of the Motivations for Career Choice and the Persistence Research in Science and Engineering scales and provide comments on
Sophie Thompson‐Lee +4 more
wiley +1 more source
Understanding the paradox of primary teacher shortage in low‐income countries: Insights from Malawi
Abstract Malawi faces a persistent and chronic teacher shortage, particularly at the primary school level, with much of the challenge attributed to teacher supply constraints. While the causes of teacher shortages are known to be complex and context‐dependent, there remains a lack of in‐depth, country‐specific research to guide effective policies ...
Peter Mtika, Edward M. Sosu
wiley +1 more source
A Critical Appraisal of the Links Between Video Gaming, Lifestyle Factors, Diet and Eating Behaviour: A Narrative Review. [PDF]
Deric S +8 more
europepmc +1 more source
Understanding exam access arrangements in practice: Challenges and opportunities
Abstract Secondary students with specific learning difficulties (SpLD) often face challenges with academic tasks, particularly with high‐stakes examinations. Exam access arrangements (EAA) are provided as reasonable adjustments to reduce disadvantage for students with SpLD.
Catherine Antalek +2 more
wiley +1 more source
Research Design Processes in Serious Games for Adolescent Mental Health: Systematic Review.
Rooij de ST +3 more
europepmc +1 more source
The Relationship Between Watching Baseball Games at a Home Stadium and Team Identification With Subjective Well-Being Among Middle-Aged and Older Baseball Fans. [PDF]
Nakahara J.
europepmc +1 more source

