Results 101 to 110 of about 12,836,007 (255)

Percepções de interatividade e tecnologia no processo de tutoria do FGV Online

open access: yes, 2012
This paper aims to present and discuss the interactivity and technology in the process of mentoring in the Distance Learning Program Online FGV, focusing the discussion on the impacts of this process in the construction of students' knowledge.
Amaral, Rita
core  

Interaction, learner styles, and content in online courses: implications for teacher preparation [PDF]

open access: yes, 2009
Educators and learners at all levels are increasingly likely to find their classes going online for at least part of the time. although good teaching exhibits some consistent characteristics regardless of environment, learning and teaching is different ...
Wilson, Jay, Albion, Peter R.
core   +1 more source

Generative AI Utilization and Perspectives Among Reproductive‐Age Women with Systemic Autoimmune and Rheumatic Diseases

open access: yesArthritis Care &Research, Accepted Article.
Objective Reproductive‐age women with systemic autoimmune and rheumatic diseases (SARDs) have unique information needs related to their SARDs and reproductive health. We sought to understand their use of and receptivity to current and hypothetical generative artificial intelligence (AI) tools for health information‐seeking. Methods We conducted a cross‐
Mariam Arif   +5 more
wiley   +1 more source

Children worldwide gain benefits, face risks online

open access: yes, 2016
A majority of children say they learn something new online at least every week, but large numbers still face risks online, according to the Global Kids Online Research Synthesis Report 2015 – 2016 produced by the UNICEF Office of Research – Innocenti and
Global Kids Online
core  

2023 TSUS Annual Online Education Report [PDF]

open access: yes
An annual "state of the system" report concerning online education within the Texas State University System.For many years, the Texas State University System (TSUS) has embarked on an ambitious effort to expand and enhance its online education offerings.
SHSU Online
core   +2 more sources

Incorporating fantasy into gamification promotes student learning and quality of online interaction. [PDF]

open access: yesInt J Educ Technol High Educ, 2022
Bai S   +4 more
europepmc   +1 more source

A Q‐Learning Algorithm to Solve the Two‐Player Zero‐Sum Game Problem for Nonlinear Systems

open access: yesInternational Journal of Adaptive Control and Signal Processing, Volume 39, Issue 3, Page 566-581, March 2025.
A Q‐learning algorithm to solve the two‐player zero‐sum game problem for nonlinear systems. ABSTRACT This paper deals with the two‐player zero‐sum game problem, which is a bounded L2$$ {L}_2 $$‐gain robust control problem. Finding an analytical solution to the complex Hamilton‐Jacobi‐Issacs (HJI) equation is a challenging task.
Afreen Islam   +2 more
wiley   +1 more source

An Online Interactive Courseware for the Course of Textile Materials [PDF]

open access: yes, 2017
In the era of network information, interactive multimedia application technology develops rapidly, and is widely applied in teaching courseware. Online interactive courseware is simple, clear, vivid, visual, convenient, flexible and fast, which also ...
Li, Zhen, Zhen Li
core   +1 more source

Characterization of Defect Distribution in an Additively Manufactured AlSi10Mg as a Function of Processing Parameters and Correlations with Extreme Value Statistics

open access: yesAdvanced Engineering Materials, EarlyView.
Predicting extreme defects in additive manufacturing remains a key challenge limiting its structural reliability. This study proposes a statistical framework that integrates Extreme Value Theory with advanced process indicators to explore defect–process relationships and improve the estimation of critical defect sizes. The approach provides a basis for
Muhammad Muteeb Butt   +8 more
wiley   +1 more source

Home - About - Disclaimer - Privacy