Results 261 to 270 of about 2,552,787 (292)
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Participants’ Perceptions of Gaming Simulation

2016
This paper reports participants’ perceptions of gaming simulations (g/s) before and after a 15-week course, using a semantic differential method to analyze two groups of students. From 2011 to 2013, approximately 600 students were asked to rate their perception of g/s on a five-point scale.
openaire   +1 more source

Older adult participation in cancer clinical trials: A systematic review of barriers and interventions

Ca-A Cancer Journal for Clinicians, 2021
William Tew   +2 more
exaly  

Research on Evolutionary Game of Water Environment Governance Behavior from the Perspective of Public Participation

International Journal of Environmental Research and Public Health, 2022
Xiaodong Jing
exaly  

Exploring viewer participation in online video game streaming: A mixed-methods approach

International Journal of Information Management, 2021
Kuang Wu, Weijie Zhao
exaly  

City Gaming. Design Participation

2017
The paper investigates how gaming interfaces and immersive technologies can expand the field of participatory urban design. Drawing from experimental applications in Mumbai and Barcelona, it explores the use of virtual and augmented reality as tools for collective spatial decision-making.
Markopoulou, Areti   +2 more
openaire   +1 more source

Government participation in low-carbon technology transfer: An evolutionary game study

Technological Forecasting and Social Change, 2023
Shiliang Hu, Yongchun Huang
exaly  

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