Results 231 to 240 of about 7,546 (257)
Some of the next articles are maybe not open access.
2010
Prevention and therapy of emerging lifestyle diseases are strongly linked to daily behavior, physical activity, and knowledge of healthy life. The potentials of serious game applications in a health context for user’s motivation, education, and therapy compliance is investigated and so far widely accepted.
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Prevention and therapy of emerging lifestyle diseases are strongly linked to daily behavior, physical activity, and knowledge of healthy life. The potentials of serious game applications in a health context for user’s motivation, education, and therapy compliance is investigated and so far widely accepted.
openaire +1 more source
Pervasive negabehavior games for environmental sustainability
CHI '11 Extended Abstracts on Human Factors in Computing Systems, 2011Pervasive games - games that expand into everyday life - offer a potentially powerful method of promoting social good by encouraging people to perform new, positive actions. However, achieving some desired social goals (such as environmental sustainability) may also require people to stop performing undesirable actions - a form of behavior change that ...
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Using geolympus to create a pervasive game experience in the higher education context
Universal Access in the Information Society, 2021Jeferson Arango-López +2 more
exaly
Tangible Interfaces for Pervasive Gaming
DiGRA Digital Library, 2005Andreas Schrader +2 more
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Pervasive Serious Game for Exam Preparation: Exploring the Motivational Effects of Game Narratives
Lecture Notes in Computer Science, 2023Finn Stoldt +2 more
exaly
Critical Factors for Technology Integration in Game-Based Pervasive Learning Spaces
IEEE Transactions on Learning Technologies, 2010Teemu H Laine, Mike Joy, E Sutinen
exaly
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
Multimedia Systems, 2009Annie Gentes, Isabelle Demeure
exaly

