Perceptions of the mouthguard in basketball, rugby, and soccer players. Qualitative study at a public university in Colombia. [PDF]
Acosta-Figueroa EA, Sánchez-Alfaro LA.
europepmc +1 more source
A comparison of single-domain and multidomain executive functions cognitive training for enhancing cognition and well-being in older adults. [PDF]
Nguyen L, Murphy K, Andrews G, Duffy A.
europepmc +1 more source
Considering Theory-Based Gamification in the Co-Design and Development of a Virtual Reality Cognitive Remediation Intervention for Depression (bWell-D): Mixed Methods Study. [PDF]
Hewko M +10 more
europepmc +1 more source
Age-Related Effects of Physical Performance on Technical and Tactical Outcomes in Youth Soccer. [PDF]
Hegedüs P, Csala D, Tóth J, Tóth J.
europepmc +1 more source
Snakeleev: A Gamified Serious Game for Learning the Periodic Table. [PDF]
Galizia P.
europepmc +1 more source
Utilizing Electromyographic Video Games Controllers to Improve Outcomes for Prosthesis Users. [PDF]
McLinden S +10 more
europepmc +1 more source
Identification of plant-parasitic nematode genera in turfgrass using deep learning algorithms. [PDF]
Rangarajan V +3 more
europepmc +1 more source
Board game on sexually transmitted infections for imprisoned women. [PDF]
da Silva Carvalho I +6 more
europepmc +1 more source
A dataset of gameplay videos with frame-wise board annotations, piece annotations, and state mappings for the Connect Four game. [PDF]
G PK, M L A, M N AK.
europepmc +1 more source
A mobile game to promote ART adherence among adolescents living with HIV in Eswatini: Development and prototype testing of "The Conqueror". [PDF]
Hlophe LD, Nyasulu PS, Shumba CS.
europepmc +1 more source

