This article offers a critical reading of the tensions between two contemporary regimes of game design: on the one side, seamless game design, which aims to smooth out the gaming experience by eliminating any form of rupture; on the other, a set of ...
Brice Roy
doaj +1 more source
A brief review of online education resources on gamification in addressing antimicrobial resistance. [PDF]
Waruingi D, Hamza H, Babuya J.
europepmc +1 more source
Association of Playground "Playability" With Physical Activity and Energy Expenditure. [PDF]
Gustat J, Anderson CE, Slater SJ.
europepmc +1 more source
Designing a Tangible User Interface (TUI) for the Elderly Based on Their Motivations and Game Elements. [PDF]
Salazar-Cardona JA +3 more
europepmc +1 more source
This article looks at selected examples of e-literature and related fields to explore strategies of creating communicative openness towards the reader. Przybyszewska focuses on two different approaches: the text’s programmed playability, which results in
Agnieszka Przybyszewska
doaj
A scoping Review of Tools to Evaluate Existing Playgrounds for Inclusivity of Children with Disabilities. [PDF]
Taylor LG +6 more
europepmc +1 more source
High-quality playing surfaces enhance player experience and safety while serving as an appealing setting for spectators. Natural turfgrass provides optimal conditions at the beginning of the playing season but faces challenges under increasing field ...
Giuliano Sciusco +6 more
doaj +1 more source
Effects of Physical Education Playfulness on Academic Grit and Attitude toward Physical Education in Middle School Students in The Republic of Korea. [PDF]
Gwon H, Shin J.
europepmc +1 more source
Research and evaluation on students' emotional attachment to campus landscape renewal coupling emotional attachment scale and public sentiment analysis: a case study of the "Heart of Forest" in Beijing Forestry University. [PDF]
Zhang R.
europepmc +1 more source
Playability and Player Experience Research
As the game industry matures and games become more and more complex, there is an increasing need to develop scientific methodologies for analyzing and measuring player experience, in order to develop a better understanding of the relationship and interactions between players and games.
Drachen, Anders +8 more
openaire +3 more sources

