Results 91 to 100 of about 169 (136)

PathGame: Crowdsourcing Time-Constrained Human Solutions for the Travelling Salesperson Problem. [PDF]

open access: yesComput Intell Neurosci, 2019
Dumnić S   +3 more
europepmc   +1 more source

Synthetic Turf: History, Design, Maintenance, and Athlete Safety. [PDF]

open access: yesSports Health, 2019
Jastifer JR   +6 more
europepmc   +1 more source

A playable city and a city pleople play in: a diagnosis of play opportunities in public spaces in Barcelona

open access: yes, 2019
Institut Infància i Adolescència de Barcelona   +3 more
openaire   +1 more source

Smart, Affective, and Playable Cities

Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, 2019
This is a short paper accompanying a keynote talk on playable cities at the 2018 ArtsIT conference in Braga, Portugal. We discuss smart, playable, and affective cities from the viewpoints of on the one hand how a city can be perceived and experienced by its citizens and on the other hand how the city perceives (monitors) its citizens.
Anton Nijholt, Nijholt Anton
exaly   +2 more sources

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