Development and application of a geospatial index of urban playability for young children. [PDF]
Gemmell E +6 more
europepmc +1 more source
Ten simple rules for designing analogue science games. [PDF]
Illingworth S, Wake P.
europepmc +1 more source
Designing a Playable City. New Planning Tools for the Twenty-First Century
The concept of play as an essential urban element has recently gained prominence in urban planning, moving beyond the traditional playground paradigm to a holistic perspective of a ‘playable city.’ This paper investigates the emerging plan-ning tool of Play Plans, with a comparative analysis of the only two known examples: the “Pla del joc a l’espai pú
benedetta masiani, jacopo ammendola
openaire +1 more source
Subverting patriarchal narratives: a feminist approach to critical video game design through participatory methods. [PDF]
Torres-Parra CR +4 more
europepmc +1 more source
A Game of Covid: Strategic Thoughts About a Ludified Pandemic. [PDF]
Raab MH, Döbler NA, Carbon CC.
europepmc +1 more source
Feature attention and accent recognition: human listeners' responses to five Northern English accents. [PDF]
Montgomery C, Vriesendorp H, Walker G.
europepmc +1 more source
<i>Reviving the forgotten:</i> breathing life into urban wastelands through skateboarding and decolonial placemaking in Nairobi, Kenya. [PDF]
Tsipis A, Mashreghi S.
europepmc +1 more source
An IoT-Enabled Platform for the Assessment of Physical and Mental Activities Utilizing Augmented Reality Exergaming. [PDF]
Koulouris D +2 more
europepmc +1 more source
Augmented future: tracing the trajectory of location-based augmented reality gaming for the next ten years. [PDF]
Laato S, Söbke H, Baer MF.
europepmc +1 more source

