Results 141 to 150 of about 8,619,986 (153)
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Tools for Landscape Analysis of Optimisation Problems in Procedural Content Generation for Games
Applied Soft Computing Journal, 2023Vanessa Volz +2 more
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Procedural Content Generation via Machine Learning (PCGML)
IEEE Transactions on Games, 2018Aaron Isaksen +2 more
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Graph Based Wave Function Collapse Algorithm for Procedural Content Generation in Games
IEICE Transactions on Information and Systems, 2020Sj Kang
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Procedural content generation for games
ACM Transactions on Multimedia Computing, Communications and Applications, 2013A Iosup, Sebastiaan Meijer
exaly
Petalz: Search-Based Procedural Content Generation for the Casual Gamer
IEEE Transactions on Games, 2016Sebastian Risi +2 more
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Procedural content generation in pervasive games: state of affairs, mistakes, and successes
International Journal of Pervasive Computing and CommunicationsWindson Viana de Carvalho
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PCG-SAF: Procedural Content Generation via Self-Assembling Figures for Tabletop Games.
Fiona Shyne, Seth Cooperopenaire +1 more source

