Results 71 to 80 of about 2,115 (146)
Generación procedimental de contenidos en videojuegos [PDF]
Este proyecto consiste en el desarrollo de un sistema completo de generación procedimental de misiones para videojuegos. Buscamos crear, mediante un encadenamiento de algoritmos y un modelado del juego y sus componentes, secuencias de acciones y eventos
Gutiérrez Lorenzo, Álvaro
core
Music-Based Procedural Content Generation for Games [PDF]
A geração procedimental é algo ainda recente no mundo académico, que se entende como a criação de conteúdos automaticamente via algoritmos. Há várias razões para o desenvolvimento desta técnica, mas a principal é a redução da memória consumida, pois os ...
Nuno Filipe Bernardino Oliveira
core
Sonancia : sonification of procedurally generated game levels [PDF]
How can creative elements brought from level design effectively be coupled with audio in order to create tense and engaging player experiences? In this paper the above question is posed through the sonification of procedurally generated digital game ...
Liapis, Antonios +3 more
core
Evolving Aesthetic Maps for a Real Time Strategy Game [PDF]
Artículo publicado en congreso SEED'2013 (I Spanish Symposium on Entertainment Computing), Septiembre 2013, Madrid.This paper presents a procedural content generator method that have been able to generate aesthetic maps for a real-time strategy game ...
Cotta, Carlos +2 more
core +1 more source
BiLSTM and dynamic fuzzy AHP-GA method for procedural game level generation. [PDF]
İnce M.
europepmc +1 more source
'Ephemerality’ in game development: opportunitiees and challenges [PDF]
Ephemeral Computation (Eph-C) is a newly created computation paradigm, the purpose of which is to take advantage of the ephemeral nature (limited lifetime) of computational resources.
Fernández-Leiva, Antonio José +1 more
core
A Multimodal Approach for Real Time Recognition of Engagement towards Adaptive Serious Games for Health. [PDF]
Mitsis K +6 more
europepmc +1 more source
Extensible multi-domain generation of Virtual Worlds using blackboards [PDF]
Deglorie, Gaétan +3 more
core +1 more source
Termbot: A Chatbot-Based Crossword Game for Gamified Medical Terminology Learning. [PDF]
Hsu MH, Chan TM, Yu CS.
europepmc +1 more source
Sustainable, empowering and emotional interactive multimedia. [PDF]
De Marsico M +3 more
europepmc +1 more source

