Results 61 to 70 of about 8,163,884 (155)
ABSTRACT Breast cancer affects approximately one in every eight women globally, as reported by the World Health Organization. Among all female malignant tumors, breast cancer has the highest fatality rate, surpassed only by lung cancer. Advanced stages of this disease are almost always fatal, and despite the advancements in surgical techniques and ...
Mahboobeh Mehrabani Natanzi +2 more
wiley +1 more source
Exploring Procedural Content Generation for a 2D Space Exploration Game [PDF]
Within video game development, it is common to employ Procedural Content Generation (PCG). PCG is the act of letting a computer instead of a human designer create digital content.
Sänne, Erik +5 more
core
Tabletop Roleplaying Games as Procedural Content Generators [PDF]
Tabletop roleplaying games (TTRPGs) and procedural content generators can both be understood as systems of rules for producing content. In this paper, we argue that TTRPG design can usefully be viewed as procedural content generator design.
FDG Workshop on Procedural Content Generation +21 more
core +1 more source
ABSTRACT Recent results have shown that domain‐uniform stabilizability and detectability imply spatial exponential decay of perturbations in optimally controlled hyperbolic PDEs on one‐dimensional domains. This domain‐uniform stabilizability and detectability can be achieved only if the control domain is distributed over the whole spatial domain such ...
Benedikt Oppeneiger
wiley +1 more source
Procedural Level Generation for a 2D Platformer [PDF]
Procedural Content Generation (PCG), as defined in the book “Procedural Content Generation in Games”, is “the algorithmic creation of game content with limited or indirect user input”.
Egana, Brian Michael
core
Probabilistic Foundations for Procedural Level Generation
Procedural content generation (PCG) has become a popular research topic in recent years, but not much work has been done in terms of generalized content generators,that is, methods that can generate content for a wide variety of games without requiring ...
Snodgrass, Sam
core +1 more source
AI-directed procedural content generation for personalized XR in industrial-heritage museums
This paper introduces an AI-directed procedural content generation (PCG) framework for Extended Reality (XR), implemented as a rule-based expert system with probabilistic scoring, and describes its use in an industrial heritage museum.
Başak Çakmak +2 more
doaj +1 more source
This study investigated mitochondrial genetic diversity and phylogeographic structure in Opsariichthys bidens across China's major river basins using cyt b sequences from 379 individuals and complete mitochondrial genomes from 13 geographic populations. The results revealed limited haplotype sharing, pronounced among‐population differentiation, and two
Xinyue Wang +9 more
wiley +1 more source
High-fidelity simulation testing is a critical component in ensuring the safety and reliability of autonomous driving systems. However, traditional methods for constructing simulation scenarios face two major bottlenecks.
Ruihang Li +10 more
doaj +1 more source
Probabilistic Logic Programming Semantics For Procedural Content Generation
Research in procedural content generation (PCG) has recently heralded two major methodologies: machine learning (PCGML) and declarative programming. The former shows promise by automating the specification of quality criteria through latent patterns in ...
Martens, Chris +9 more
core +1 more source

