Results 241 to 250 of about 12,035 (291)
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The Sheltered Pursuers:

2022
This chapter references Israel, Pakistan, and North Korea as examples of sheltered pursuers. A sheltered pursuit strategy is available to states outside a formal alliance network or extended deterrence guarantee but still enjoy temporary protection from a major power. Pursuers often carefully and creatively craft their proliferation strategies based on
openaire   +2 more sources

Pursuers' Offers

2022
This chapter examines in detail the 2017 Act of Sederunt allowing Pursuers’ offers to be made. It sets out the rules in relation to what a Pursuer’s offer is and how it can be made. It explains when a Pursuer’s offer can be accepted and the implications of late acceptance and the penalty payable.
openaire   +1 more source

Planar Herding of Multiple Evaders by a Single Pursuer

2024 IEEE 63rd Conference on Decision and Control (CDC)
DebraJ Chakraborty
exaly   +2 more sources

Evasion as a team against a faster pursuer

2013 American Control Conference, 2013
In this paper, we present an open-loop formulation of a single-pursuer-multiple-evader pursuit-evasion game. In this game, the pursuer attempts to minimize the total capture time of all the evaders while the evaders, as a team, cooperate to maximize this time. The information pattern considered here is conservative towards the evaders.
Shih-Yuan Liu   +3 more
openaire   +1 more source

On the complexity of searching for an evader with a faster pursuer

2013 IEEE International Conference on Robotics and Automation, 2013
In this paper we examine pursuit-evasion games in which the pursuer has higher speed than the evader. This scenario is motivated by visibility-based pursuit-evasion problems, particularly by the question of what happens when the pursuer loses visual track of the moving evader.
Florian Shkurti, Gregory Dudek
openaire   +1 more source

Long March of Dream Pursuers

2021
With the receiving area of approximately 30 soccer fields, the 500-m aperture FAST will maintain its status as the world-class equipment in the next 10–20 years. As it has been completed and put into operation, it will provide opportunities for astronomical development.
Haiyan Zhang   +31 more
openaire   +1 more source

Game with Two Pursuers and One Evader: Case of Weak Pursuers

2013
This paper deals with a zero-sum differential game, in which the first player controls two pursuing objects, whose aim is to minimize the minimum of the misses between each of them and the evader at some given instant. The case is studied when the pursuers have equal dynamic capabilities, but are less powerful than the evader.
Sergey Kumkov   +2 more
openaire   +1 more source

Persistent pursuit-evasion: The case of the preoccupied pursuer

2017 IEEE International Conference on Robotics and Automation (ICRA), 2017
We consider a visibility-based pursuit-evasion problem in which a single robot with an omnidirectional but unreliable sensor moving through an environment must systematically search that environment to detect an unpredictably moving target. A common assumption in visibility-based pursuit-evasion is that the sensors used to detect the evader are ...
Nicholas M. Stiffler   +2 more
openaire   +1 more source

A Pursuer-Evader Game for Sensor Networks

2003
In this paper a self-stabilizing program for solving a pursuer-evader problem in sensor networks is presented. The program can be tuned for tracking speed or energy efficiency. In the program, sensor motes close to the evader dynamically maintain a "tracking" tree of depth R that is always rooted at the evader.
Murat Demirbas   +2 more
openaire   +1 more source

Study of Linear Game with Two Pursuers and One Evader: Different Strength of Pursuers

2012
The paper deals with a problem of pursuit-evasion with two pursuers and one evader having linear dynamics. The pursuers try to minimize the final miss (an ideal situation is to get exact capture), the evader counteracts them. Results of numerical construction of level sets (Lebesgue sets) of the value function are given. A feedback method for producing
Sergey A. Ganebny   +3 more
openaire   +1 more source

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