A Survey of Ocean Simulation and Rendering Techniques in Computer Graphics [PDF]
This paper presents a survey of ocean simulation and rendering methods in computer graphics. To model and animate the ocean's surface, these methods mainly rely on two main approaches: on the one hand, those which approximate ocean dynamics with ...
Adabala +114 more
core +9 more sources
Multi-agent evolutionary systems for the generation of complex virtual worlds [PDF]
Modern films, games and virtual reality applications are dependent on convincing computer graphics. Highly complex models are a requirement for the successful delivery of many scenes and environments.
J. Kruse, A. M. Connor
doaj +6 more sources
Trends and Techniques in 3D Reconstruction and Rendering: A Survey with Emphasis on Gaussian Splatting [PDF]
Three-Dimensional Gaussian Splatting (3DGS), an important advancement in the field of computer graphics and 3D vision, has emerged to greatly accelerate the rendering process in novel views’ synthesis. Due to its ability to directly realize the real-time
Wenhe Chen +4 more
doaj +2 more sources
Three-dimensional range data compression using computer graphics rendering pipeline [PDF]
This paper presents the idea of naturally encoding three-dimensional (3D) range data into regular two-dimensional (2D) images utilizing computer graphics rendering pipeline.
Zhang, Song, Zhang, Song
core +6 more sources
LLVM RISC-V RV32X Graphics Extension Support and Characteristics Analysis of Graphics Programs
In recent years, virtual reality technology has become the dominant means of human-computer interaction, with computer graphics rendering technology being a crucial component in realizing virtual reality experiences.
Peng Wang, Zhi-Bin Yu
doaj +1 more source
The extensions of revolution-bump mapping [PDF]
Creating 3D computer-generated surfaces has long been a difficult challenge in computer graphics, particularly when portraying massive landscapes with extremely detailed surfaces in real-time.
Anouar Ragragui +4 more
doaj +1 more source
Multivisual Animation Character 3D Model Design Method Based on VR Technology
For VR systems, one of its core parts is to present people with a real and immersive 3D simulation environment. This paper uses real-time computer graphics technology, three-dimensional modeling technology, and binocular stereo vision technology to study
Leiming Li, Wenyao Zhu, Hongwei Hu
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Jrender: An efficient differentiable rendering library based on Jittor
Differentiable rendering has been proven as a powerful tool to bridge 2D images and 3D models. With the aid of differentiable rendering, tasks in computer vision and computer graphics could be solved more elegantly and accurately.
Hanggao Xin +3 more
doaj +1 more source
3D STREAMING PROTOCOLS FOR SPATIAL DATA INFRASTRUCTURE: A BRIEF REVIEW [PDF]
Web services utilizations in Spatial Data Infrastructure (SDI) have been well established and standardized by Open Geospatial 3D graphics rendering has been a topic of interest among scientific domain from both computer science and geospatial science ...
C. B. Siew, A. Abdul Rahman
doaj +1 more source
RT Engine: An Efficient Hardware Architecture for Ray Tracing
The reality of the ray tracing technology that leads to its rendering effect is becoming increasingly apparent in computer vision and industrial applications.
Run Yan +8 more
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