Results 1 to 10 of about 1,635,028 (357)
Linear algebraic structure of zero-determinant strategies in repeated games. [PDF]
Zero-determinant (ZD) strategies, a recently found novel class of strategies in repeated games, has attracted much attention in evolutionary game theory. A ZD strategy unilaterally enforces a linear relation between average payoffs of players.
Masahiko Ueda, Toshiyuki Tanaka
doaj +6 more sources
Memory-two zero-determinant strategies in repeated games [PDF]
Repeated games have provided an explanation of how mutual cooperation can be achieved even if defection is more favourable in a one-shot game in the Prisoner’s Dilemma situation.
Masahiko Ueda
doaj +4 more sources
Crosstalk in concurrent repeated games impedes direct reciprocity and requires stronger levels of forgiveness. [PDF]
Direct reciprocity is a mechanism for cooperation among humans. Many of our daily interactions are repeated. We interact repeatedly with our family, friends, colleagues, members of the local and even global community.
Reiter JG +4 more
europepmc +4 more sources
Repeated games with partner choice. [PDF]
Repetition is a classic mechanism for the evolution of cooperation. The standard way to study repeated games is to assume that there is an exogenous probability with which every interaction is repeated.
Christopher Graser +3 more
doaj +5 more sources
Playing repeated games with large language models. [PDF]
Large language models (LLMs) are increasingly used in applications where they interact with humans and other agents. We propose to use behavioural game theory to study LLMs’ cooperation and coordination behaviour. Here we let different LLMs play finitely
Akata E +5 more
europepmc +3 more sources
Existence of equilibria in repeated games with long-run payoffs. [PDF]
Significance Nash equilibrium, of central importance in strategic game theory, exists in all finite games. Here we prove that it exists also in all infinitely repeated games, with a finite or countably infinite set of players, in which the payoff ...
Ashkenazi-Golan G +3 more
europepmc +2 more sources
Evolutionary instability of selfish learning in repeated games. [PDF]
Across many domains of interaction, both natural and artificial, individuals use past experience to shape future behaviors. The results of such learning processes depend on what individuals wish to maximize.
McAvoy A +3 more
europepmc +3 more sources
Patience or Fairness? Analyzing Social Preferences in Repeated Games [PDF]
This paper investigates how the introduction of social preferences affects players’ equilibrium behavior in both the one-shot and the infinitely repeated version of the Prisoner’s Dilemma game. We show that fairness concerns operate as a ”substitute” for
John Duffy, Félix Muñoz-García
doaj +2 more sources
Applications of Repeated Games in Wireless Networks: A Survey [PDF]
A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model interactions among players in only one period, in repeated ...
D. Hoang +5 more
semanticscholar +3 more sources
Toward a Theory of Discounted Repeated Games with Imperfect Monitoring [PDF]
Dilip Abreu +2 more
openalex +2 more sources

