Results 11 to 20 of about 59,582 (246)
Automated Planning for Pathfinding in Real-Time Strategy Games [PDF]
This thesis is focused on the design of a new path planning algorithm to solve path planning problems in dynamic, partially observable and real-time environments such as Real-Time Strategy(RTS) games.
Naveed, Munir Hussain
core +8 more sources
Diagnostic and prognostic ability of urinary NGAL in patients with cirrhosis and AKI. Abstract Background and Aims Acute kidney injury (AKI) commonly occurs in patients with decompensated cirrhosis. Urinary neutrophil gelatinase–associated lipocalin (uNGAL) could help discriminate between different etiologies of AKI.
Carmine Gambino +14 more
wiley +1 more source
Abstract Augmented Lazy Theta*: Applying Graph Abstractions to Trajectory Planning with Speed-Limit Constraints [PDF]
Trajectory planning is a generalisation of path planning in which velocity is also taken into consideration. Considering velocity, in the context of a real-world system such as a robotic vehicle, means considering physical constraints such as the ...
Chrpa, Lukáš, Gregory, Peter
core +3 more sources
Abstract Cardiovascular disease is a leading complication after both liver and kidney transplantation. Factors associated with and rates of cardiovascular events (CVEs) after simultaneous liver–kidney transplant (SLKT) are unknown. This was a retrospective cohort study of adult SLKT recipients between 2002 and 2017 at six centers in six United Network ...
Jennifer Jo +19 more
wiley +1 more source
Parallelizing RRT on distributed-memory architectures [PDF]
This paper addresses the problem of improving the performance of the Rapidly-exploring Random Tree (RRT) algorithm by parallelizing it. For scalability reasons we do so on a distributed-memory architecture, using the message-passing paradigm.
Devaurs, Didier +5 more
core +1 more source
Real-Time Path Planning using a Simulation-Based Markov Decision Process [PDF]
This paper introduces a novel path planning technique called MCRT which is aimed at non-deterministic, partially known, real-time domains populated with dynamically moving obstacles, such as might be found in a real-time strategy (RTS) game.
McCluskey, T.L. +3 more
core +3 more sources
Electronic Patient-Reported Health-Related Quality of Life Trajectories in ICU Survivors: A Multicentre Pilot Study-Within-a-Trial Protocol. [PDF]
ABSTRACT Background Patient‐important outcomes beyond mortality, particularly health‐related quality of life (HRQoL), are frequently used in intensive care unit (ICU) trials. However, HRQoL assessment remains challenging due to methodological complexities, including poorly defined recovery trajectories, lack of consensus on measurement instruments ...
Battistelli EZ +6 more
europepmc +2 more sources
Fast-RRT: A RRT-Based Optimal Path Finding Method [PDF]
As a sampling-based pathfinding algorithm, Rapidly Exploring Random Trees (RRT) has been widely used in motion planning problems due to the ability to find a feasible path quickly. However, the RRT algorithm still has several shortcomings, such as the large variance in the search time, poor performance in narrow channel scenarios, and being far from ...
Zhenping Wu +3 more
openaire +2 more sources
Parallelizing RRT on large-scale distributed-memory architectures [PDF]
This paper addresses the problem of parallelizing the Rapidly-exploring Random Tree (RRT) algorithm on large-scale distributed-memory architectures, using the Message Passing Interface.
Devaurs, Didier +2 more
core +1 more source
Introduction: Chronic kidney disease (CKD) is a global public health problem. In Brazil, the incidence and prevalence rates of dialysis CKD progressively increase, but the transition process is a challenge for patients and caregivers in coping with the ...
Luciana Adorno Sattin Rodrigues (12972853) +2 more
core +1 more source

