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Serious Game Development Model Based on the Game-Based Learning Foundation
Serious games or applied games are digital games applied in serious fields such as education, advertising, health, business, and the military. Currently, serious game development is mostly based on the Game Development Life Cycle (GDLC) approach.
Rickman Roedavan +4 more
doaj +2 more sources
Enhancing Serious Game Design: Expert-Reviewed, Stakeholder-Centered Framework
BackgroundTraditional serious game design methods often overlook stakeholder needs. This study integrates stakeholder theory and enterprise architecture (EA), along with the Architecture Development Method, to propose a novel ...
Lance Bunt, Japie Greeff, Estelle Taylor
doaj +2 more sources
Identifying and validating game design elements in serious game guideline for climate change
Climate change can simply be defined as an increase in temperature, normally referred to as global warming. Recent studies have confirmed the failure of many climate communication efforts due to the one-directional transmission of information that has ...
Norizan Mat Diah +2 more
exaly +2 more sources
Serious 'Slow' Game Jam - A Game Jam Model for Serious Game Design
The Serious ‘Slow’ Game Jam (SSGJ) is a new model for use in serious game design and research. Game jams contribute to creative, innovative and collaborative design, however, game jams for serious purposes require an alternative model that integrates ...
D. Abbott +4 more
semanticscholar +2 more sources
Virtual reality (VR) Rehabilitation holds the potential to address the challenge that patients feel bored and give up long-term rehabilitation training. Despite the introduction of gaming elements by some researchers in rehabilitation training to enhance
Chengjie Zhang, Suiran Yu, Jiancheng Ji
doaj +2 more sources
Background. The proper implementation of cardiopulmonary resuscitation (CPR) is crucial in saving patients. Purpose. This study was aimed at evaluating the difference in educating nursing students on CPR when using the traditional simulation training ...
Zahra Farsi +4 more
doaj +2 more sources
Development and Usability Evaluation of a Serious Game for Dietary Health Education in Gestational Diabetes Mellitus: A Mixed-Methods Study Based on the SGDA Framework [PDF]
Chunying Xie,1 Yiyi Xu,2 Fangying Huang,3 Siqi Shi,1 Chen Liu,1 Jingjing Xiao,2 Shu Cai1 1School of Nursing, Guangdong Pharmaceutical University, Guangzhou, Guangdong Province, 510310, People’s Republic of China; 2Guangdong Women and Children Hospital ...
Xie C +6 more
doaj +2 more sources
Background The advent of new technologies has had a profound impact on the labor market, transforming the way we work and interact with each other.
Luca Altomari +2 more
semanticscholar +1 more source
CyberHero: An Adaptive Serious Game to Promote Cybersecurity Awareness
The lack of cybersecurity awareness among everyday users is a significant issue that can have detrimental effects on individuals and organizations alike.
R. Hodhod +3 more
semanticscholar +1 more source
ReWIND: A CBT-Based Serious Game to Improve Cognitive Emotion Regulation and Anxiety Disorder
Games have shown successful intervention outcomes and can be used to complement the treatment of anxiety disorders. However, current serious game solutions are designed to be task-based rather than story-based.
Yew Ken Heng +4 more
semanticscholar +1 more source

