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Serious Game Development Model Based on the Game-Based Learning Foundation

open access: yesJournal of ICT Research and Applications, 2021
Serious games or applied games are digital games applied in serious fields such as education, advertising, health, business, and the military. Currently, serious game development is mostly based on the Game Development Life Cycle (GDLC) approach.
Rickman Roedavan   +4 more
doaj   +2 more sources

Enhancing Serious Game Design: Expert-Reviewed, Stakeholder-Centered Framework

open access: yesJMIR Serious Games, 2023
BackgroundTraditional serious game design methods often overlook stakeholder needs. This study integrates stakeholder theory and enterprise architecture (EA), along with the Architecture Development Method, to propose a novel ...
Lance Bunt, Japie Greeff, Estelle Taylor
doaj   +2 more sources

Identifying and validating game design elements in serious game guideline for climate change

open access: yesHeliyon, 2022
Climate change can simply be defined as an increase in temperature, normally referred to as global warming. Recent studies have confirmed the failure of many climate communication efforts due to the one-directional transmission of information that has ...
Norizan Mat Diah   +2 more
exaly   +2 more sources

Serious 'Slow' Game Jam - A Game Jam Model for Serious Game Design

open access: yesProceedings of the 7th International Conference on Game Jams, Hackathons and Game Creation Events, 2023
The Serious ‘Slow’ Game Jam (SSGJ) is a new model for use in serious game design and research. Game jams contribute to creative, innovative and collaborative design, however, game jams for serious purposes require an alternative model that integrates ...
D. Abbott   +4 more
semanticscholar   +2 more sources

CFI: a VR motor rehabilitation serious game design framework integrating rehabilitation function and game design principles with an upper limb case

open access: yesJournal of NeuroEngineering and Rehabilitation
Virtual reality (VR) Rehabilitation holds the potential to address the challenge that patients feel bored and give up long-term rehabilitation training. Despite the introduction of gaming elements by some researchers in rehabilitation training to enhance
Chengjie Zhang, Suiran Yu, Jiancheng Ji
doaj   +2 more sources

Comparative Effectiveness of Simulation versus Serious Game for Training Nursing Students in Cardiopulmonary Resuscitation: A Randomized Control Trial

open access: yesInternational Journal of Computer Games Technology, 2021
Background. The proper implementation of cardiopulmonary resuscitation (CPR) is crucial in saving patients. Purpose. This study was aimed at evaluating the difference in educating nursing students on CPR when using the traditional simulation training ...
Zahra Farsi   +4 more
doaj   +2 more sources

Development and Usability Evaluation of a Serious Game for Dietary Health Education in Gestational Diabetes Mellitus: A Mixed-Methods Study Based on the SGDA Framework [PDF]

open access: yesJournal of Multidisciplinary Healthcare
Chunying Xie,1 Yiyi Xu,2 Fangying Huang,3 Siqi Shi,1 Chen Liu,1 Jingjing Xiao,2 Shu Cai1 1School of Nursing, Guangdong Pharmaceutical University, Guangzhou, Guangdong Province, 510310, People’s Republic of China; 2Guangdong Women and Children Hospital ...
Xie C   +6 more
doaj   +2 more sources

Gamification and Soft Skills Assessment in the Development of a Serious Game: Design and Feasibility Pilot Study

open access: yesJMIR Serious Games, 2023
Background The advent of new technologies has had a profound impact on the labor market, transforming the way we work and interact with each other.
Luca Altomari   +2 more
semanticscholar   +1 more source

CyberHero: An Adaptive Serious Game to Promote Cybersecurity Awareness

open access: yesElectronics, 2023
The lack of cybersecurity awareness among everyday users is a significant issue that can have detrimental effects on individuals and organizations alike.
R. Hodhod   +3 more
semanticscholar   +1 more source

ReWIND: A CBT-Based Serious Game to Improve Cognitive Emotion Regulation and Anxiety Disorder

open access: yesInt. J. Serious Games, 2023
Games have shown successful intervention outcomes and can be used to complement the treatment of anxiety disorders. However, current serious game solutions are designed to be task-based rather than story-based.
Yew Ken Heng   +4 more
semanticscholar   +1 more source

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