Cybersickness refers to the negative symptoms caused by exposure to a Virtual Reality (VR) experience. The literature is consensual that cybersickness is a key factor in an experience, as the non-existence of cybersickness provides an optimal virtual ...
Guilherme Goncalves +4 more
doaj +1 more source
Contrasting the effectiveness and efficiency of virtual reality and real environments in the treatment of acrophobia [PDF]
Previous studies reported good results in using virtual reality for the treatment of acrophobia. Similarly this paper reports the use of a virtual environment for the treatment of acrophobia.
Coelho, Carlos M. +4 more
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To VR or not to VR: assessing cybersickness in navigational tasks at different levels of immersion
The advent of affordable, high-quality virtual reality (VR) devices has revolutionized experimental research in cognitive psychology and neuroscience, offering more immersive and naturalistic environments for studying skills like spatial navigation ...
Luis Eudave, Martín Martínez
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Evaluation of Head-Worn Display Concepts for Commercial Aircraft Taxi Operations [PDF]
Previous research has demonstrated that a Head-Up Display (HUD) can be used to enable more capacity and safer aircraft surface operations. This previous research also noted that the HUD exhibited two major limitations which hindered the full potential of
Arthur, Jarvis J., III +3 more
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Evaluierung einer Wahrnehmungsschwelle von Kameratrackingfehlern beim Compositing realer und virtueller S3D-Videos [PDF]
Dieses Paper präsentiert eine Studie zur Untersuchung der Akzeptanz von Kameratrackingfehlern in stereoskopischen Videosequenzen für den Einsatz in der Stereo-3D (S3D) Fernsehproduktion.
Kepplinger, Sara +3 more
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Investigating cortical activity during cybersickness by fNIRS
This study investigated brain responses during cybersickness in healthy adults using functional near-infrared spectroscopy (fNIRS). Thirty participants wore a head-mounted display and observed a virtual roller coaster scene that induced cybersickness ...
Sang Seok Yeo +2 more
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This pilot study examined the feasibility, usability, and physiological effects of a high-intensity exercise program delivered through immersive virtual reality (IVR) in adults with Down syndrome (DS).
José María Cancela-Carral +2 more
doaj +1 more source
Electrophysiological Studies of Visual Attention and of Emotion Regulation [PDF]
Electrophysiological methods, such as electroencephalography (EEG) and electrocardiography (ECG), measure biological activity that allow us to infer underlying cognitive processes.
Chu, Veronica
core
Head-Worn Display Concepts for Surface Operations for Commerical Aircraft [PDF]
Experiments and flight tests have shown that a Head-Up Display (HUD) and a head-down electronic moving map (EMM) can be enhanced with Synthetic Vision for airport surface operations.
Arthur, Jarvis J., III +6 more
core +1 more source
Evaluation of a Head-Worn Display System as an Equivalent Head-Up Display for Low Visibility Commercial Operations [PDF]
Research, development, test, and evaluation of fight deck interface technologies is being conducted by the National Aeronautics and Space Administration (NASA) to proactively identify, develop, and mature tools, methods, and technologies for improving ...
Arthur, Jarvis (Trey) J., III +9 more
core +1 more source

