Results 241 to 250 of about 329,099 (289)
A survey on the teaching of introductory nervous system content in undergraduate courses
Abstract Teaching introductory or foundation level concepts about anatomy and physiology of the nervous system to undergraduate students presents a conundrum for educators—how to provide students with sufficient knowledge for a successful learning experience and outcome without overwhelming students and impacting student progression and retention.
Gabrielle Todd +2 more
wiley +1 more source
We ought to discuss the social construction of cadavers: Here's why and how
Anatomical Sciences Education, EarlyView.
Fatima Ehsan, Susan Lamb
wiley +1 more source
The dead still teach the living: Body donor dissection in the digital age of anatomy education
Abstract Donor‐based dissection has become increasingly contested in modern medical curricula as digital anatomy platforms, simulation technologies, virtual dissection tables, three‐dimensional reconstructions, and artificial intelligence‐supported learning have expanded.
Uğur Baran Kasırga
wiley +1 more source
Abstract Artificial Intelligence (AI) has emerged as a transformative force in medical education, enabling customized, feedback‐rich, and immersive learning experiences. Anatomy education, as a discipline that is simultaneously visual, spatial, and clinically foundational, occupies a distinctive position within this technological landscape.
Rachel Jayasekhar, Gok Kandasamy
wiley +1 more source
Abstract The use of different coaching models can provide an effective environment for skill learning. The Anatomical Donor Stewardship (ADS) Coaching subcommittee, within the Human Anatomy and Physiology Society (HAPS), developed and held an inaugural Coaching workshop for human anatomical dissection for HAPS members at the 2025 HAPS Annual Conference
Danielle N. Edwards +6 more
wiley +1 more source
Minimal virtual reality‐induced symptoms and effects in anatomy education across controller types
Abstract With the increasing adoption of virtual reality (VR) in anatomy education, understanding VR‐induced symptoms and effects (VRISE) is pivotal to effective curriculum design. To compare self‐reported VRISE across different VR controller types, the study included 199 responses from students aged 18–54, enrolled in visceral anatomy or neuroanatomy ...
Sharmeen Adnan +2 more
wiley +1 more source
Correction: Examining the impact of a universal social and emotional learning intervention (Passport) on internalising symptoms and other outcomes among children, compared to the usual school curriculum: study protocol for a school-based cluster randomised trial. [PDF]
O'Brien A +11 more
europepmc +1 more source
Abstract Neuroanatomy is notoriously challenging due to its complexity and abstract spatial relationships, often evoking anxiety and frustration among learners. Educational escape rooms, a form of game‐based learning (GBL), can promote engagement and learning but typically require significant faculty time and resources to design.
Robert M. Becker +2 more
wiley +1 more source
Learning beyond the lab: A gamified approach to anatomy education in a museum‐based experience
Abstract Anatomy education, traditionally rooted in descriptive instruction and cadaveric dissection, is undergoing a significant transformation through the integration of educational technologies and contemporary pedagogical strategies. Among these, active learning methodologies, such as gamified‐based learning, have emerged as approaches designed to ...
Wendell Nunes da Silva +3 more
wiley +1 more source

