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Gamification in Software Engineering Education

2019 42nd International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO), 2019
Gamification has proven to be an adequate approach in various educational environments, from kindergarten and elementary school to higher education classrooms. While it has been extremely effective with school students and standard subjects, such as STEM, when applied correctly, gamification and game-based learning can be applied with older students ...
Galina Ivanova 0002   +2 more
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Reflection in software engineering education

Proceedings of the 24th ACM SIGPLAN conference companion on Object oriented programming systems languages and applications, 2009
In this activity we examine ways by which a reflective mode of thinking may assist software engineers in improving their profes-sional skills. Specifically, we describe the reflective practice pers-pective and suggest specific ways by which such an approach may be interwoven within software engineering education.
Orit Hazzan, Yael Dubinsky
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Programs in software engineering education

The IEEE Computer Society's Second International Computer Software and Applications Conference, 1978. COMPSAC '78., 2005
This paper is a progress report from the IEEE Computer Society's Subcommittee on Model Curricula in Software Engineering. Both undergraduate and graduate curricula are discussed, and the current status of the effort is summarized. Some of the problems that remain to be solved are mentioned.
David C. Rine, George Davida
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Software engineering education

IEEE Software, 2002
A primary charter of TCSE is supporting and promoting software engineering education. The paper looks at the major issues in SEE and their goals.
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Software engineering education

Proceedings of the Conference on The Future of Software Engineering, 2000
Software's increasingly critical role in systems of widespread significance presents new challenges for the education of software engineers. Not only is our dependence on software increasing, but the character of software production is itself changing -- and with it the demands on the software developers.
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Reflections on software engineering education

IEEE Software, 2006
In recent years, the software engineering community has focused on organizing its existing knowledge and finding opportunities to transform that knowledge into a university curriculum. SWEBOK (the Guide to the Software Engineering Body of Knowledge) and Software Engineering 2004 are two initiatives to that end.
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Focusing software education on engineering

ACM SIGSOFT Software Engineering Notes, 2004
The software crisis is still with us. In fact, it is worse than it has ever been, and we see evidence of the crisis regularly. All manner of applications from desktop systems to large-scale information systems are delivered late, exceed their projected budgets, and fail in various ways leading to inconvenience, loss of service, and loss of revenue.
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DIAGRAMMATIC EDUCATION FOR SOFTWARE ENGINEERING

Journal of Integrated Design and Process Science: Transactions of the SDPS, Official Journal of the Society for Design and Process Science, 2006
In the education of software engineering, it is important to educate learners about diagrammatic representations for analyzing configurations or functions of a target system. In systems analysis two or more diagrammatic representation are described in appropriate order, which experts know as the effective analysis process.
Ryo Kawabata, Kiyoshi Itoh
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Education of Software Engineers

2013
The field of software engineering had its beginnings in the 1960s, almost 50 years ago. Since that time you would expect that significant progress has been made in understanding the models, methods, and techniques that lend themselves to proper software development. However, we are still making some of the same mistakes that were supposedly “solved” in
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Opportunities for software engineering education

Annals of Software Engineering, 1998
Software engineering is entering the educational mainstream at a time when budgets are tight, growth opportunities are limited, and existing disciplines are fighting to retain their share of a shrinking educational pie. This paper discusses some of the fundamental reasons why this situation is not likely to improve, and addresses ways software ...
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