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Reflections on software engineering education

IEEE Software, 2006
In recent years, the software engineering community has focused on organizing its existing knowledge and finding opportunities to transform that knowledge into a university curriculum. SWEBOK (the Guide to the Software Engineering Body of Knowledge) and Software Engineering 2004 are two initiatives to that end.
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Reflection in software engineering education

Proceedings of the 24th ACM SIGPLAN conference companion on Object oriented programming systems languages and applications, 2009
In this activity we examine ways by which a reflective mode of thinking may assist software engineers in improving their profes-sional skills. Specifically, we describe the reflective practice pers-pective and suggest specific ways by which such an approach may be interwoven within software engineering education.
Orit Hazzan, Yael Dubinsky
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Focusing software education on engineering

ACM SIGSOFT Software Engineering Notes, 2004
The software crisis is still with us. In fact, it is worse than it has ever been, and we see evidence of the crisis regularly. All manner of applications from desktop systems to large-scale information systems are delivered late, exceed their projected budgets, and fail in various ways leading to inconvenience, loss of service, and loss of revenue.
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Software Engineering Education in China

20th Conference on Software Engineering Education & Training (CSEET'07), 2007
In recent years, China has come up with policies to boost its software industry. The policies emphasize technology innovation, the training of professional talents and service improvement. The government will invest more in the software industry, encourage venture capital, cut taxation on software, and create more channels for software businesses to ...
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An experiment in software engineering education

Software Engineering Journal, 1987
Many science and engineering students at university receive some elementary high-level language programming training at an early stage in their studies. However, few of them get any experience in using other techniques that are in common use in industrial software development and which are generally referred to as software engineering.
Gurney, William, Maas, P., May, G.T.A.
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Educating Software Engineering Managers

Proceedings 16th Conference on Software Engineering Education and Training, 2003. (CSEE&T 2003)., 2003
The term, "Software Engineering," has been in use for more than 30 years. In that time, the software community has undergone many changes including the introduction of new programming languages, new analysis and design methods and more advanced, easier to use development environments.
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Software Engineering Education for Bioinformatics

2009 22nd Conference on Software Engineering Education and Training, 2009
As software engineering educators, it is important for us to realize the increasing domain-specificity of software, and incorporate these changes in our design of teaching material. Bioinformatics software is an example of immensely complex and critical scientific software and this domain provides an excellent illustration of the role of computing in ...
Medha Umarji   +3 more
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Educational Issues In Software Engineering

Proceedings of the 1978 annual conference on - ACM 78, 1978
The term “software engineering” came into common usage as a result of the NATO Workshops on Software Engineering in 1968 and 1969 (1). At that time the term was intentionally chosen as a provocation rather than as an indication of actual practice. During the intervening decade software engineering has evolved from a wish into a major subdiscipline of ...
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Education of Software Engineers

2013
The field of software engineering had its beginnings in the 1960s, almost 50 years ago. Since that time you would expect that significant progress has been made in understanding the models, methods, and techniques that lend themselves to proper software development. However, we are still making some of the same mistakes that were supposedly “solved” in
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Gamification in Software Engineering Education

2019 42nd International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO), 2019
Gamification has proven to be an adequate approach in various educational environments, from kindergarten and elementary school to higher education classrooms. While it has been extremely effective with school students and standard subjects, such as STEM, when applied correctly, gamification and game-based learning can be applied with older students ...
Galina Ivanova 0002   +2 more
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