Results 11 to 20 of about 41,253 (297)
Object-Based Reverberation for Spatial Audio [PDF]
Object-based audio is gaining momentum as a means for future audio content to be more immersive, interactive, and accessible. Recent standardization developments make recommendations for object formats; however, the capture, production, and reproduction of reverberation is an open issue.
Coleman, P +5 more
core +9 more sources
Evaluation of Perceived Spatial Audio Quality [PDF]
The increased use of audio applications capable of conveying enhanced spatial quality puts focus on how such a quality should be evaluated. Different approaches to evaluation of perceived quality are briefly discussed and a new technique is introduced ...
Jan Berg
doaj +2 more sources
This special issue compiles some of the latest state-of-the-art research works in the area of spatial audio and it serves as a good reference for both undergraduate and postgraduate students, and to researchers working in this exciting area of spatial audio.
Jung-Woo Choi (Ed.), Woon Seng Gan (Ed.)
openaire +3 more sources
Towards predicting immersion in surround sound music reproduction from sound field features
When evaluating surround sound loudspeaker reproduction, perceptual effects are commonly analyzed in relationship to different loudspeaker configurations.
Kiyan Roman +7 more
doaj +1 more source
Creating Audio Object-Focused Acoustic Environments for Room-Scale Virtual Reality
Room-scale virtual reality (VR) affordance in movement and interactivity causes new challenges in creating virtual acoustic environments for VR experiences. Such environments are typically constructed from virtual interactive objects that are accompanied
Constantin Popp, Damian T. Murphy
doaj +1 more source
Reviews on Technology and Standard of Spatial Audio Coding
Market demands on a more impressive entertainment media have motivated for delivery of three dimensional (3D) audio content to home consumers through Ultra High Definition TV (UHDTV), the next generation of TV broadcasting, where spatial audio
Ikhwana Elfitri, Amirul Luthfi
doaj +3 more sources
New potential for portable spatial audio with MEMS based speakers [PDF]
There is a high demand for portable audio on the market. Hence, manufactures of headphones and hearing aids have to deal with miniaturization of electroacoustic transducers (micro speakers) but maintain sound quality and energy efficiency (battery life ...
Koch, Tilman +4 more
core +3 more sources
Analisis Kemampuan Mpeg Spatial Audio Object Coding untuk Reproduksi Audio Multikanal
MPEG Spatial Audio Object Coding (MPEG SAOC) is the first standard on object-based audio coding released by International Organization for Standardization (ISO). The MPEG SAOC has ability to reproduce multichannel audio at the decoder side.
Amirul Luthfi, Ikhwana Elfitri
doaj +3 more sources
Turn Your Head and Listen: 360° Audio Between Old Utopias and Market Strategies
Many scientific publications directly concern VR, often conceived as a battlefield for rethinking our relationship with the moving image, and our frameworks on topics such as the cinematographic language or the spectator perception. And yet, although for
Raffaele Pavoni
doaj +1 more source
Spatial audio production for immersive fulldome projections [PDF]
Fulldome is an immersive half-spherical video format utilized mainly in planetariums which is often combined with spatial audio playback. This combination on one hand offers new ways of perceiving sound in space and on the other hand helps enhancing ...
Görne, Thomas +4 more
core +1 more source

