Spatial Audio for Soundscape Design: Recording and Reproduction [PDF]
Joo Young Hong +4 more
openalex +3 more sources
Towards predicting immersion in surround sound music reproduction from sound field features
When evaluating surround sound loudspeaker reproduction, perceptual effects are commonly analyzed in relationship to different loudspeaker configurations.
Kiyan Roman +7 more
doaj +1 more source
Reviews on Technology and Standard of Spatial Audio Coding
Market demands on a more impressive entertainment media have motivated for delivery of three dimensional (3D) audio content to home consumers through Ultra High Definition TV (UHDTV), the next generation of TV broadcasting, where spatial audio
Ikhwana Elfitri, Amirul Luthfi
doaj +3 more sources
Creating Audio Object-Focused Acoustic Environments for Room-Scale Virtual Reality
Room-scale virtual reality (VR) affordance in movement and interactivity causes new challenges in creating virtual acoustic environments for VR experiences. Such environments are typically constructed from virtual interactive objects that are accompanied
Constantin Popp, Damian T. Murphy
doaj +1 more source
Analisis Kemampuan Mpeg Spatial Audio Object Coding untuk Reproduksi Audio Multikanal
MPEG Spatial Audio Object Coding (MPEG SAOC) is the first standard on object-based audio coding released by International Organization for Standardization (ISO). The MPEG SAOC has ability to reproduce multichannel audio at the decoder side.
Amirul Luthfi, Ikhwana Elfitri
doaj +3 more sources
Turn Your Head and Listen: 360° Audio Between Old Utopias and Market Strategies
Many scientific publications directly concern VR, often conceived as a battlefield for rethinking our relationship with the moving image, and our frameworks on topics such as the cinematographic language or the spectator perception. And yet, although for
Raffaele Pavoni
doaj +1 more source
Effects of feedback, mobility and index of difficulty on deictic spatial audio target acquisition in the horizontal plane [PDF]
We present the results of an empirical study investigating the effect of feedback, mobility and index of difficulty on a deictic spatial audio target acquisition task in the horizontal plane in front of a user.
Brewster, S.A., Marentakis, G.N.
core +3 more sources
AMBIQUAL: Towards a Quality Metric for Headphone Rendered Compressed Ambisonic Spatial Audio
Spatial audio is essential for creating a sense of immersion in virtual environments. Efficient encoding methods are required to deliver spatial audio over networks without compromising Quality of Service (QoS).
Miroslaw Narbutt +5 more
doaj +1 more source
Spatial audio in small display screen devices [PDF]
Our work addresses the problem of (visual) clutter in mobile device interfaces. The solution we propose involves the translation of technique-from the graphical to the audio domain-for expliting space in information representation.
Ashely Walker +9 more
core +4 more sources
An outdoor spatially-aware audio playback platform exemplified by a virtual zoo [PDF]
Outlined in this short paper is a framework for the construction of outdoor location-and direction-aware audio applications along with an example application to showcase the strengths of the framework and to demonstrate how it works.
Healy, Graham, Smeaton, Alan F.
core +1 more source

