Results 11 to 20 of about 195 (189)

Utilisation de la vidéo 360 interactive pour la formation par simulation clinique en santé : Potentiels, limites et enjeux dans le cadre de la formation en soins infirmiers

open access: yesMédiations & Médiatisations, 2023
Le gouvernement du Québec a investi dans une offensive de transformation numérique. Elle vise à accélérer le virage technologique de plusieurs secteurs d’activités incluant celui de l’enseignement.
Julien Marceaux   +2 more
doaj   +1 more source

Intérêt de la réalité virtuelle dans le retour à domicile du patient : le CAVE au service de l'ergothérapie

open access: yesRevue Francophone de Recherche en Ergothérapie, 2021
La réalité virtuelle semble offrir de nouvelles perspectives en santé, notamment concernant le retour à domicile de personnes en situation de handicap.
Julian Burat   +3 more
doaj   +1 more source

RealityMedia: immersive technology and narrative space

open access: yesFrontiers in Virtual Reality, 2023
In this paper, we treat VR as a new writing space in the long tradition of inscription. Constructing Virtual Reality (VR) narratives can then be understood as a process of inscribing text in space, and consuming them as a process of “reading” the space.
Jang, So-Youn   +4 more
openaire   +4 more sources

Can You See Me Now? De la mobilité en art à l’œuvre nomade

open access: yesInterfaces Numériques, 2018
Après l’art du logiciel, les installations interactives et/ou immersives vidéo-projetées et l’art Internet, les technologies mobiles (GPS, tablettes, téléphones portables, etc.) sont à leur tour au cœur des réflexions et de la création artistique, et ce ...
Sophie Morand
doaj   +1 more source

Immersive Technologies

open access: yes, 2022
A brief history of computer graphics, VR and AR and some considerations for the future.
openaire   +2 more sources

Immersive Technology for Medical Education: Technology Enhance Immersive Learning Experiences

open access: yesSiriraj Medical Journal, 2020
Immersive Technology was a trend of the interesting technology in presentation, demonstration, imitation. These techniques could be used in medical education. This article would present immersive technology knowledge which consisted of Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR).
Mathuwan Srikong, Panita Wannapiroon
openaire   +3 more sources

Valosin‐containing protein counteracts ATP‐driven dissolution of FUS condensates through its ATPase activity in vitro

open access: yesFEBS Letters, EarlyView.
Biomolecular condensates formed by fused in sarcoma (FUS) are dissolved by high ATP concentrations yet persist in cells. Using a reconstituted system, we demonstrate that valosin‐containing protein (VCP), an AAA+ ATPase, counteracts ATP‐driven dissolution of FUS condensates through its D2 ATPase activity.
Hitomi Kimura   +2 more
wiley   +1 more source

An isoform of 14‐3‐3 protein regulates transbilayer lipid movement at the plasma membrane

open access: yesFEBS Letters, EarlyView.
Loss of 14‐3‐3ζ in CHO cells confers resistance to exogenous phosphatidylserine (PS) and impairs endocytosis‐independent inward flip‐flop of fluorescent PS at the plasma membrane. RNAi‐mediated knockdown reproduces this defect, while no additive effect is seen in ATP11C‐deficient cells.
Akiko Yamaji‐Hasegawa   +3 more
wiley   +1 more source

Residual tail twisting in ascidian larvae is stabilized by asymmetric myofibrils that resist bilateral symmetry restoration

open access: yesFEBS Letters, EarlyView.
Ascidian Ciona larvae initially show strong clockwise tail twisting, which is largely corrected during development. However, a small residual twist remains. This study shows that organized helical myofibrils in tail muscles mechanically stabilize this residual asymmetry, preventing complete restoration of bilateral symmetry and revealing how embryos ...
Yuki S. Kogure   +3 more
wiley   +1 more source

Réinventer l’apprentissage du design : ateliers hybrides et immersifs au service de l’accessibilité numérique et de l’équité, diversité et inclusion

open access: yesMédiations & Médiatisations
L’intégration des technologies immersives et hybrides dans l’enseignement du design redéfinit les paradigmes pédagogiques en introduisant des environnements interactifs favorisant une compréhension plus intuitive des concepts complexes.
Héla Oueslati
doaj   +1 more source

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