Results 1 to 10 of about 5,658 (75)

Quantifying the Beauty of Words: A Neurocognitive Poetics Perspective. [PDF]

open access: yesFront Hum Neurosci, 2017
In this paper I would like to pave the ground for future studies in Computational Stylistics and (Neuro-)Cognitive Poetics by describing procedures for predicting the subjective beauty of words.
Jacobs AM.
europepmc   +3 more sources

The Aphorism and Play in the Artistic Paradigm of the Novels by Crébillon-fils [PDF]

open access: yesStudia Litterarum, 2016
The article examines the function of ludic poetics and the role of aphorisms in the novels by Crébillon-fils: “L’Ecumoire, ou Tanzaï et Néadarné.” “Les Egarements du cœur et de l’esprit,” and “Le Sopha.” It argues that the specificity of the artistic ...
Natalya V. Lidzerhos
doaj   +1 more source

Resisting Apollo: The Legacy of Ezra Pound in Late 20th Century American Poetry [PDF]

open access: yesЛитература двух Америк, 2019
While Ezra Pound is still widely repudiated in the U.S. for his wartime associations with Mussolini and his anti-Semitic statements, he is nonetheless recognized there and throughout the world as a groundbreaking modernist literary figure.
John Gery
doaj   +1 more source

CYBERPUNK – GAME – POETRY: Rostislav Amelin’s “SimStab”

open access: yesInternationale Zeitschrift für Kulturkomparatistik
The article discusses “SimStab” [Simulator of Stability], a poetic performance by a young Russian poet, Rostislav Amelin, as an effective hybrid of the innovative poetry, video game, and the cyberpunk genre models.
Daniil Leiderman, Mark Lipovetsky
doaj   +5 more sources

Un’immaginazione ludicamente decostruttiva

open access: yesRivista di Estetica, 2015
Avant-gardist but at the same time critic toward Arte Povera and Conceptual Art, Nespolo express a ludic attitude in his works based on an intensive production of images and forms.
Enrico Crispolti
doaj   +1 more source

Can We Programme Utopia? The Influence of the Digital Neoliberal Discourse on Utopian Videogames [PDF]

open access: yes, 2018
This article has a dual purpose. The first is to establish the relationship between videogames and utopia in the neoliberal era and clarify the origins of this compromise in the theoretical dimension of game studies.
Navarrete-Cardero, Luis   +1 more
core   +2 more sources

Technology as the God-Command [PDF]

open access: yes, 2019
Giorgio Agamben's Creation and Anarchy is comprised of five meditative essays compiled over the last few years and presented as an anthologized collection.
Erkan, Ekin
core   +2 more sources

Architecture, playing and vanishing

open access: yesMateria Arquitectura, 2013
In this essay I will focus on an exceptional group of architects and poets who have explored vanishing as a form of action, by means of grandiloquent geo-poetic expeditions through more or less vast American territories, for over sixty years. I will try
María Berríos
doaj   +1 more source

Hallucination or Lucidity?: Vision and Time in Ciaran Carson’s Ekphrastic Writing

open access: yesÉtudes Britanniques Contemporaines, 2006
Northern Irish writer Ciaran Carson has long been noted for the extent to which his texts, both in poetry and in prose, challenge traditional genre distinctions and refashion conventional form—be it in the patterns of his narrative prose, or in the ...
Rui Carvalho Homem
doaj   +1 more source

Meta-Literacy in Gameworlds [PDF]

open access: yes, 2016
This paper proposes the notion of "meta-literacy", understood as the player's ability to navigate between spheres of reality and/or cross boundaries when interacting with a gameworld. We examine how meta-aesthetics functions in vide ogames and argue that
Carrasco Yelmo, Silviano   +1 more
core   +4 more sources

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