Results 11 to 20 of about 126,692,260 (83)
The premiere performance at Sound Scotland Festival 2023 [see: https://www.youtube.com/watch?v=XsEVb24dIHI]. Music and live electronics - Colin Riley Piano - Agnese Toniutti Live audio-reactive visuals - Sabina Covarrubias Film - Kristijonas Dirse
Covarrubias, S +3 more
core +4 more sources
Background Participatory arts‐based (PAB) programmes refer to a diverse range of community programmes involving active engagement in the creation process that appear helpful to several aspects of children's and young people's (CYP) mental health and well‐being.
Emma Williams +11 more
wiley +1 more source
Abstract The arts remain largely absent from place‐based policy, planning and programming in Australia, despite a long history of working in place‐based ways to create positive social change in communities. This systematic review aimed to address this absence, by providing a synthesis of evidence about the role that place‐based arts can play in ...
Emma Heard +2 more
wiley +1 more source
HUGO BALL'S RELIGIOUS CONVERSION
ABSTRACT This essay investigates the German ex‐Dadaist Hugo Ball (1886–1927) and his 1920s work on religious conversion from Paul, Augustine and Francis to writers and poets in modernity. This intense engagement was rooted in Ball's own radical conversion, or ‘re‐conversion’, to an austere form of the Catholicism of his childhood in 1920, just a few ...
Deborah Lewer
wiley +1 more source
IMPLICATED GAMING: CHOICE AND COMPLICITY IN LUDIC HOLOCAUST MEMORY
ABSTRACT Holocaust memorial sites and institutions have begun to embrace new media and digital technologies as methods of communication, public engagement, and memorialization. Despite increasing numbers of interactive digital media projects focused on Holocaust education, there is a significant gulf between the topics addressed by digital Holocaust ...
TAMIKA GLOUFTSIS
wiley +1 more source
Game design techniques are used to motivate participation in professional, educational, political, and social environments. This research study introduces the theory of ludic borders to examine how the boundary of gamespace is a design product that ...
Smith, Andrew W
core +1 more source
Danced movement in human geographic research: A methodological discussion
Abstract As central as bodily movement might be to geographic research, its potential as methodology is only beginning to be explored within the discipline. This paper contributes to this emerging scholarship by reviewing recent work from human geography and allied disciplines which acknowledges the importance of embodied knowledges and engages ...
Gabriel Baker +2 more
wiley +1 more source
In this paper, we elaborate on the Fifth Dimension, an extraordinary, largely overlooked architectural example of 1960s psychedelia that was installed in a small Scottish resort town. We argue that this highly inventive, utopian “fun palace” used advanced modular technologies to radically re‐configure the possibilities of dwelling, and deployed ...
Luke Dickens, Tim Edensor
wiley +1 more source
Reviews Volume 9 of Poetics Today journal from Duke University Press 1988. Examines ontological barrier between real world and literary characters. Also notes on 1989 PALA Conference, Poetics and Linguistics Association.
Mansfield, Charlie
core +3 more sources
Invisibly Visible: Alan Glass’s Gnosopoetics
Religious Studies Review, Volume 49, Issue 4, Page 505-513, December 2023.
Kristoffer Noheden
wiley +1 more source

