Results 1 to 10 of about 58 (54)
The Aphorism and Play in the Artistic Paradigm of the Novels by Crébillon-fils [PDF]
The article examines the function of ludic poetics and the role of aphorisms in the novels by Crébillon-fils: “L’Ecumoire, ou Tanzaï et Néadarné.” “Les Egarements du cœur et de l’esprit,” and “Le Sopha.” It argues that the specificity of the artistic ...
Natalya V. Lidzerhos
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Resisting Apollo: The Legacy of Ezra Pound in Late 20th Century American Poetry [PDF]
While Ezra Pound is still widely repudiated in the U.S. for his wartime associations with Mussolini and his anti-Semitic statements, he is nonetheless recognized there and throughout the world as a groundbreaking modernist literary figure.
John Gery
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Background Participatory arts‐based (PAB) programmes refer to a diverse range of community programmes involving active engagement in the creation process that appear helpful to several aspects of children's and young people's (CYP) mental health and well‐being.
Emma Williams +11 more
wiley +1 more source
CYBERPUNK – GAME – POETRY: Rostislav Amelin’s “SimStab”
The article discusses “SimStab” [Simulator of Stability], a poetic performance by a young Russian poet, Rostislav Amelin, as an effective hybrid of the innovative poetry, video game, and the cyberpunk genre models.
Daniil Leiderman, Mark Lipovetsky
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Abstract The arts remain largely absent from place‐based policy, planning and programming in Australia, despite a long history of working in place‐based ways to create positive social change in communities. This systematic review aimed to address this absence, by providing a synthesis of evidence about the role that place‐based arts can play in ...
Emma Heard +2 more
wiley +1 more source
HUGO BALL'S RELIGIOUS CONVERSION
ABSTRACT This essay investigates the German ex‐Dadaist Hugo Ball (1886–1927) and his 1920s work on religious conversion from Paul, Augustine and Francis to writers and poets in modernity. This intense engagement was rooted in Ball's own radical conversion, or ‘re‐conversion’, to an austere form of the Catholicism of his childhood in 1920, just a few ...
Deborah Lewer
wiley +1 more source
IMPLICATED GAMING: CHOICE AND COMPLICITY IN LUDIC HOLOCAUST MEMORY
ABSTRACT Holocaust memorial sites and institutions have begun to embrace new media and digital technologies as methods of communication, public engagement, and memorialization. Despite increasing numbers of interactive digital media projects focused on Holocaust education, there is a significant gulf between the topics addressed by digital Holocaust ...
TAMIKA GLOUFTSIS
wiley +1 more source
Un’immaginazione ludicamente decostruttiva
Avant-gardist but at the same time critic toward Arte Povera and Conceptual Art, Nespolo express a ludic attitude in his works based on an intensive production of images and forms.
Enrico Crispolti
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Danced movement in human geographic research: A methodological discussion
Abstract As central as bodily movement might be to geographic research, its potential as methodology is only beginning to be explored within the discipline. This paper contributes to this emerging scholarship by reviewing recent work from human geography and allied disciplines which acknowledges the importance of embodied knowledges and engages ...
Gabriel Baker +2 more
wiley +1 more source
In this paper, we elaborate on the Fifth Dimension, an extraordinary, largely overlooked architectural example of 1960s psychedelia that was installed in a small Scottish resort town. We argue that this highly inventive, utopian “fun palace” used advanced modular technologies to radically re‐configure the possibilities of dwelling, and deployed ...
Luke Dickens, Tim Edensor
wiley +1 more source

