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Uncanny Valley

open access: yes, 2018
The data of "The uncanny valley effect in typically developing children and its absence in children with autism spectrum ...
Betty
core   +4 more sources

Crossing the uncanny valley

Communications of the ACM, 2022
The "uncanny valley effect" may be holding back the field of robotics.
openaire   +1 more source

Uncanny valley revisited

ROMAN 2005. IEEE International Workshop on Robot and Human Interactive Communication, 2005., 2006
The 'uncanny valley"'was conceived in 1970 by Prof Masahiro Mori and details a possible relationship between an object's appearance or motion and how people perceive the object. Initially this research was used without validation. Modern technology has enabled initial investigations, summarised here, that conclude further work is required.
F. C. Gee   +2 more
openaire   +3 more sources

The uncanny valley of eeriness

ACM SIGGRAPH 2007 panels, 2007
In 1970, an eminent Japanese roboticist, Masahiro Mori, proposed the "uncanny valley" curve to describe the emotional response of humans to nonhuman agents. At the core of his proposal is the idea that as an agent is made more humanlike, the observer's familiarity does not linearly increase as one would intuit, but falls into a "valley of eeriness ...
Thierry Chaminade   +3 more
openaire   +1 more source

Overcoming the Uncanny Valley

IEEE Computer Graphics and Applications, 2008
What makes some near-human characters scary while others are merely laughable? More important, why do some human and humanlike characters fail to arouse our sympathy? Visual artists and roboticists face these questions as they seek to alternately frighten and endear.
openaire   +3 more sources

The Uncanny Valley [From the Field]

IEEE Robotics & Automation Magazine, 2012
More than 40 years ago, Masahiro Mori, a robotics professor at the Tokyo Institute of Technology, wrote an essay [1] on how he envisioned people's reactions to robots that looked and acted almost like a human. In particular, he hypothesized that a person's response to a humanlike robot would abruptly shift from empathy to revulsion as it approached ...
Masahiro Mori   +2 more
openaire   +2 more sources

In Search of the Uncanny Valley

2010
Recent advances in computer animation and robotics have lead to greater and greater realism of human appearance to be obtained both on screen and in physical devices. A particular issue that has arisen in this pursuit is whether increases in realism necessarily lead to increases in acceptance.
openaire   +1 more source

Into the Uncanny Valley

Scientific American, 2008
The article discusses people's uneasiness with robots or animated figures that appear nearly human. The existence of an "uncanny valley," the phenomenon in which human viewers feel uneasy when encountering simulated people, is described. The possible reasons for discomfort are addressed, including small but perceptible flaws in the replication of ...
openaire   +1 more source

Mortality salience and the uncanny valley

5th IEEE-RAS International Conference on Humanoid Robots, 2005., 2006
It seems natural to assume that the more closely robots come to resemble people, the more likely they are to elicit the kinds of responses people direct toward each other. However, subtle flaws in appearance and movement only seem eerie in very human-like robots.
openaire   +1 more source

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