Results 1 to 10 of about 31,757 (192)

Perancangan PC Game First Person Shooter Menggunakan Unreal Development Kit [PDF]

open access: yesJurnal Teknologi dan Sistem Komputer, 2014
The development of hardware increasing rapidly has made game developers take advantage of a variety of new resources that can improve their games. Epic games is a mature game developer who managed to make thousands game and delivered to the hands of ...
Rizka Lukmana Afif   +2 more
doaj   +5 more sources

Accuracy and precision of stimulus timing and reaction times with Unreal Engine and SteamVR. [PDF]

open access: yesPLoS ONE, 2020
The increasing interest in Virtual Reality (VR) as a tool for neuroscientific research contrasts with the current lack of established toolboxes and standards. In several recent studies, game engines like Unity or Unreal Engine were used. It remains to be
Michael Wiesing   +2 more
doaj   +2 more sources

Pembangunan Peta Tiga Dimensi Kebun Karet Milik Unit Pelaksana Teknis Balai Benih dan Kebun Produksi dengan Menggunakan Unreal Engine [PDF]

open access: yesJurnal Teknik ITS, 2014
Seiring perkembangan  teknologi seperti  saat   ini,  penggunaan konsep 3D dalam dunia grafis mulai banyak digemari oleh banyak kalangan. Penggunaan peta 3D juga telah banyak diterapkan dalam berbagai sistem navigasi  serta  mempunyai kelebihan adanya ...
Yonatan Jaya Oemar, Febriliyan Samopa
doaj   +3 more sources

SegGen: An Unreal Engine 5 Pipeline for Generating Multimodal Semantic Segmentation Datasets [PDF]

open access: yesSensors
Synthetic data has become an increasingly important tool for semantic segmentation, where collecting large-scale annotated datasets is often costly and impractical.
Justin McMillen, Yasin Yilmaz
doaj   +2 more sources

TREE DIGITISATION FROM POINT CLOUDS WITH UNREAL ENGINE [PDF]

open access: yesISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences, 2023
Trees are fundamental parts of urban areas and green urbanism. Although much effort is being put into the digitisation of urban areas, trees present great complexity and are usually replaced by predefined models.
S. González-Domínguez   +3 more
doaj   +1 more source

Comparative Analysis of Selected Game Engines

open access: yesJournal of Computer Sciences Institute, 2023
This article presents a comparative analysis of two popular graphic engines, namely Unity and Unreal Engine 5. The objective of the study was to gather insights into the performance and quality of applications developed using these engines. The research
Bartłomiej Szabat   +1 more
doaj   +1 more source

Potentials of game engines for wind power digital twin development: an investigation of the Unreal Engine

open access: yesEnergy Informatics, 2022
Digital twin technologies have become popular in wind energy for monitoring and what-if scenario investigation. However, developing a digital representation of the wind is challenging, especially due to the digital twin platform constraints. Game engines
Jonas Vedsted Sørensen   +2 more
doaj   +1 more source

Can we benefit from game engines to develop digital twins for planning the deployment of photovoltaics?

open access: yesEnergy Informatics, 2022
Digital Twins (DTs) have attracted great attention in the energy sector. Game engines have been suggested to model DTs of their physical counterparts because they provide realistic graphics, lighting-, fluid- and physics engines that simulate the real ...
Christian Skafte Beck Clausen   +2 more
doaj   +1 more source

Learning Pose Estimation for UAV Autonomous Navigation and Landing Using Visual-Inertial Sensor Data [PDF]

open access: yes, 2020
In this work, we propose a robust network-in-the-loop control system for autonomous navigation and landing of an Unmanned-Aerial-Vehicle (UAV). To estimate the UAV’s absolute pose, we develop a deep neural network (DNN) architecture for visual-inertial ...
bateux   +11 more
core   +1 more source

Comparative analysis of Unity and Unreal Engine efficiency in creating virtual exhibitions of 3D scanned models

open access: yesJournal of Computer Sciences Institute, 2021
The main purpose of this work was to compare two game engines (Unreal Engine and Unity) in creating virtual exhibitions. The article is a scientific description of a test of their efficiency.
Agata Ciekanowska   +2 more
doaj   +1 more source

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