Results 171 to 180 of about 2,303,739 (292)

Action video game playing impacts occupational screening for high-stakes professionals. [PDF]

open access: yesCommun Psychol
Cochrane A   +4 more
europepmc   +1 more source

Market Leadership Through Technology - Backward Compatibility in the U.S. Handheld Video Game Industry [PDF]

open access: yes
The introduction of a new product generation forces incumbents in network industries to rebuild their installed base to maintain an advantage over potential entrants.
Jörg Claussen   +2 more
core  

Industrial Symbiosis as a Neglected Opportunity in Industrial Decarbonisation Pathways: Qualitative Insights From the Australian Manufacturing Sector

open access: yesBusiness Strategy and the Environment, EarlyView.
ABSTRACT Industrial symbiosis (IS) represents a key strategy for industrial decarbonisation (ID) by converting one industry's waste into valuable inputs for another, reducing emissions and resource extraction. Scientific studies have explored the concept, implementation approaches and theoretical foundations of IS.
Marzieh Dehghan Niri   +2 more
wiley   +1 more source

Exploring Group Behavior in a Power-to-Take Video Experiment [PDF]

open access: yes
This paper experimentally explores group decision-making in a two-player power-to-take game. Discussions preceding group decisions are video taped and analyzed. Each subject first earns an income in an individual effort task preceding the game.
Ronald Bosman   +2 more
core  

MOOC‐Empowered Blended Teaching Mode in Human Anatomy: A Structural Equation Modeling Analysis

open access: yesClinical Anatomy, EarlyView.
ABSTRACT Human anatomy, a cornerstone course in medical education, faces several challenges, such as teaching resource shortages, compressed class hours, and heavy student workloads. Traditional teaching models of anatomy often fall short in stimulating interest, promoting deep understanding, and enhancing learning engagement.
Mingxin Wen   +4 more
wiley   +1 more source

Numeracy in Adolescents With Type 1 Diabetes: Assessment and Application of a Video Game Intervention. [PDF]

open access: yesCureus
Bassilious E   +6 more
europepmc   +1 more source

What Counts as Educational Innovation in Clinical Anatomy?

open access: yesClinical Anatomy, EarlyView.
ABSTRACT Clinical anatomy has become a prominent setting for educational innovation because it links anatomical science with diagnostic imaging, procedural practice, surgery, simulation, and patient safety. However, the term innovation is used inconsistently.
Juan A. Sanchis‐Gimeno   +2 more
wiley   +1 more source

Driving Fan Engagement: The Role of Orientation, Value Creation, and Community Dynamics in Sports Fan Pages

open access: yesJournal of Consumer Behaviour, EarlyView.
ABSTRACT Online fan communities are important peripheral arenas for sports consumption. However, the psychological and social mechanisms that sustain engagement across these digital spaces are not sufficiently understood. This study thus investigates how Orientation Toward Sporting Events (OSE) drives fan page engagement and, subsequently, satisfaction.
Hamid Shaker   +3 more
wiley   +1 more source

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