Results 231 to 240 of about 58,596 (290)
Abstract The artificial intelligence (AI) revolution is upon us. It will inevitably form a central component of epilepsy workflows and patient advocacy. Therefore, it behooves us as health care providers to ride the crest of this wave and guide its direction for the benefit of all people with epilepsy.
Colin B. Josephson +13 more
wiley +1 more source
Understanding the interplay between video game design features and dysregulated gaming patterns: A call to anchor future research directions in interactionist frameworks. [PDF]
Flayelle M +3 more
europepmc +1 more source
Operational Analysis of a Video Game Management and Sales Platform
Aldair Jose Maquera Andrade +1 more
openalex +2 more sources
Abstract Objective Epilepsy is a chronic neurological disorder characterized by recurrent seizures and frequent cognitive and psychiatric comorbidities. Although current antiseizure medications provide symptomatic relief, they fail to prevent or modify epileptogenesis.
Yara Sheeni +8 more
wiley +1 more source
Explanatory model of behavioral adaptation in video game addiction among adolescents in urban and rural Peru: the mediating role of anxiety. [PDF]
Huamani-Cahua JC +4 more
europepmc +1 more source
Abstract Objective To define and articulate research priorities in epilepsy identified by the European Reference Network for Rare and Complex Epilepsies (ERN EpiCARE), addressing key unmet needs across the spectrum of rare and complex epilepsies. Methods This position paper was developed through a structured collaborative process involving patient ...
Sébile Tchaicha +27 more
wiley +1 more source
Comparative Evaluation of Temporomandibular Disorders and Dental Wear in Video Game Players. [PDF]
Ionia C, Petre AE, Velicu A, Nica AS.
europepmc +1 more source

