Results 131 to 140 of about 5,174 (246)
The longitudinal association between reward processing and symptoms of video game addiction in the Adolescent Brain Cognitive Development Study. [PDF]
Lopez DA +4 more
europepmc +1 more source
ABSTRACT Grounded in ambivalence theories, this research examined factors shaping consumer ambivalence toward AI‐generated content and investigated differences between commercial and noncommercial contexts. As a preliminary study, sentiment analysis of Reddit data using a support vector machine (SVM) revealed that most consumer sentiment toward AI ...
Garim Lee +3 more
wiley +1 more source
Effect of the Reassured Self-Compassion-Based School Program on Anxiety, Video Game Addiction, and Body Image Among Rural Female Adolescents: Retrospective Study. [PDF]
Zuair A.
europepmc +1 more source
National Identity Meaning and Attitudes Toward War, Peace, and the Future of Ukraine
ABSTRACT The link between attitudes and social identity is complex, influencing perceptions, motivations, and actions. Social psychological research mainly focused on the role of attitude in identity formation, particularly in the contexts of social movements and collective action.
Karina V. Korostelina +6 more
wiley +1 more source
Video Game Addiction and its Relationship with Sleep Quality among Medical Students. [PDF]
Alghamdi FAD +7 more
europepmc +1 more source
ABSTRACT This article examines the role of restorative justice coordinators in supporting teachers and schools in adopting a whole‐school approach to restorative justice in education. Coordinators are often tasked with implementing a train‐and‐hope model, in which they receive initial training in restorative justice but are largely left unsupported ...
Crystena Parker‐Shandal +3 more
wiley +1 more source
Reflecting on the association between video game addiction and early-stage inhibitory control issues: Insights from Taiwan. [PDF]
Wei LC, Wu KH.
europepmc +1 more source
ABSTRACT To meet rising sustainability demands, companies increasingly use social media to communicate product‐related CSR initiatives. Consumers' interactions with these messages largely depend on the messages' perceived credibility. However, there remains limited understanding of how firms combine communication characteristics into distinct patterns ...
Judith Derenthal, Waldemar Toporowski
wiley +1 more source
Video Game Addiction and Emotional States: Possible Confusion Between Pleasure and Happiness? [PDF]
Gros L +3 more
europepmc +1 more source

