Results 131 to 140 of about 454,759 (354)

Effects of active video games on body composition: a randomized controlled trial

open access: yes, 2011
BACKGROUND: Sedentary activities such as video gaming are independently associated with obesity. Active video games, in which players physically interact with images on screen, may help increase physical activity and improve body composition.
Andrew Jull   +42 more
core   +1 more source

Ultrahigh‐Linear Bio‐Inspired Janus Elastomeric Strain Sensor with High Sensitivity and Stretchability via Surface Wrinkle Engineering

open access: yesAdvanced Science, EarlyView.
A bio‐inspired Micro‐wrinkled Janus elastomeric flexible strain sensor mimicking wrinkled‐leaf viburnum is developed. Endowed with a synergistic sensing mechanism including wrinkle‐guided microcracks, modulus‐gradient‐driven strain division, and a parallel conductive circuit, it achieves ultra‐high linearity, sensitivity, wide strain range, and ...
Jing Lin   +11 more
wiley   +1 more source

Contemporary Political Discourse in Digital Games: A Systematic Approach

open access: yesMedia and Communication
This study reviews existing literature on how video games are being used to convey contemporary political discourse. Digital games, as meaningful cultural artifacts, have become a communication medium in their own right. They can serve as social mirrors,
Jenniffer Soto de la Cruz   +2 more
doaj   +1 more source

Game Artificial Intelligence: Challenges for the Scientific Community [PDF]

open access: yes, 2015
This paper discusses some of the most interesting challenges to which the games research community members may face in the área of the application of arti cial or computational intelligence techniques to the design and creation of video games.
Cotta, Carlos   +3 more
core  

Physical Implementation of Optical Material‐Based Neural Networks Processing Enabled by Long‐Persistent Luminescence

open access: yesAdvanced Science, EarlyView.
This study reports on the physical implementation of optical material‐based neural processing using long‐persistent luminescence as memory‐retention and nonlinear optical material. The system performs optical‐domain preprocessing with opto‐electronic interfaces for stimulus delivery and readout, enabling real‐time demonstrations including Pong gameplay
Sangwon Wi, Yunsang Lee
wiley   +1 more source

Improved Direct Ink Writing of Liquid Metal Foams via Liquid Additives

open access: yesAdvanced Electronic Materials, EarlyView.
The ability to pattern liquid metal is useful for making soft electrical and thermal devices. Dispensing liquid metal from a nozzle naturally results in the formation of spheroidal droplets, making direct‐write printing challenging. Liquid metal foams containing pockets of air can extrude as filaments, albeit inconsistently.
Febby Krisnadi   +3 more
wiley   +1 more source

Pervasive Games for Sexual Health Promotion: Scoping Literature Review

open access: yesJMIR Serious Games
BackgroundSerious games play a fundamental role in promoting safe sexual behaviors. This medium has great potential for promoting healthy behaviors that prevent potential risk factors, such as sexually transmitted infections, and ...
Claudio Rubio, Felipe Besoain
doaj   +1 more source

Behavioural Design in Video Games: Ethical, Legal, and Health Impact on Players [PDF]

open access: green, 2023
Max V. Birk   +4 more
openalex   +1 more source

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