Results 151 to 160 of about 454,759 (354)

Roadmap on Artificial Intelligence‐Augmented Additive Manufacturing

open access: yesAdvanced Intelligent Systems, EarlyView.
This Roadmap outlines the transformative role of artificial intelligence‐augmented additive manufacturing, highlighting advances in design, monitoring, and product development. By integrating tools such as generative design, computer vision, digital twins, and closed‐loop control, it presents pathways toward smart, scalable, and autonomous additive ...
Ali Zolfagharian   +37 more
wiley   +1 more source

BMPCQA: Bioinspired Metaverse Point Cloud Quality Assessment Based on Large Multimodal Models

open access: yesAdvanced Intelligent Systems, EarlyView.
This study presents a bioinspired metaverse point cloud quality assessment metric, which simulates the human visual evaluation process to perform the point cloud quality assessment task. It first extracts rendering projection video features, normal image features, and point cloud patch features, which are then fed into a large multimodal model to ...
Huiyu Duan   +7 more
wiley   +1 more source

Beyond the Author: Collaborative Authorship in Video Games [PDF]

open access: yes, 2018
Since their popularization in the early 1980s, video games have often been overlooked in the realm of art and critical theory as a pop-culture phenomenon. The medium still struggles to assert itself as a legitimate artform worthy of critical study.
Lemon, Kimberly
core  

A Female‐Locust‐Inspired Hybrid Soft‐Stiff Robotic Digger: Mimetics and Implications for Digging Efficiency

open access: yesAdvanced Intelligent Systems, EarlyView.
Female desert locusts dig underground to lay their eggs. They displace soil, rather than removing it, to create a tunnel. We analyze burrowing dynamics and 3D kinematics and design a locust‐inspired hybrid soft–stiff robot that reproduces this mechanism. The results show the natural strategy minimizes energy, whereas alternative patterns raise costs up
Shai Sonnenreich   +2 more
wiley   +1 more source

Collaborative Multiagent Closed‐Loop Motion Planning for Multimanipulator Systems

open access: yesAdvanced Intelligent Systems, EarlyView.
This work presents a hierarchical multi‐manipulator planner, emphasizing highly overlapping space. The proposed method leverages an enhanced Dynamic Movement Primitive based planner along with an improvised Multi‐Agent Reinforcement Learning approach to ensure regulatory and mediatory control while ensuring low‐level autonomy. Experiments across varied
Tian Xu, Siddharth Singh, Qing Chang
wiley   +1 more source

GraphNeuralCloth: A Graph‐Neural‐Network‐Based Framework for Non‐Skinning Cloth Simulation

open access: yesAdvanced Intelligent Systems, EarlyView.
This study presents a cloth motion capture system and a point‐cloud‐to‐mesh processing method to support the prediction of real‐world fabric deformation. GraphNeuralCloth, a graph neural‐network (GNN)‐based framework is also proposed to estimate the cloth morphology change in real time.
Yingqi Li   +9 more
wiley   +1 more source

Understanding the interplay between video game design features and dysregulated gaming patterns: A call to anchor future research directions in interactionist frameworks

open access: yesAddictive Behaviors Reports
Gaming disorder was officially recognized as an addictive behavior in the 11th revision of the International Classification of Diseases (ICD-11) in 2019.
Maèva Flayelle   +3 more
doaj   +1 more source

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