Results 291 to 300 of about 454,759 (354)
Meta-analysis of the effects of dance- and movement-based kinesthetic games on cognitive function in older adults with cognitive impairment (CI) under different intervention periods. [PDF]
Zhang R, Gao B, Li R, Zhou R.
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Grief in Video Games: Understanding Loss and Mourning with Narrative Design
Özgür Kalender
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Characterization of eye blink parameters during high and low-dynamic scenes in different video game genres. [PDF]
Argilés M, Cardona G, Valentino M.
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Beyond the noise: An exploration of informative sound design in video games
James Robb
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Exploring Educational Video Game Design
2011The aim of this chapter is to explore two educational video games as a repository for action and meaning-making. Rixdax and El Patron feature two different game genres and designs. Through a comparative analysis, it will be shown how these two games actually address very different learning goals and also seem to miss a crucial aspect of learning ...
Anna Åkerfeldt, Staffan Selander
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Video game design to promote environmental conservation
AHFE International, 2021The objective of this research was to design a video game to promote environmental conservation in school children. This work was based on the SUM methodology as well as the considerations proposed by Schell and Rogers. Working meetings were held with the data obtained from the research instruments, aiming to place the project in a context close to the
Miguel Cobos, Carlos Borja
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