Results 211 to 220 of about 601,039 (340)

Cognitive Patterns and Problematic Use of Video Games in Adolescents: A Cluster Analysis. [PDF]

open access: yesInt J Environ Res Public Health, 2023
Fernández-Arias I   +7 more
europepmc   +1 more source

Expanding worldviews on psychometric analysis of measurement tools in health professions education and research

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Worldviews influence research—from design to interpretation and reporting. Historically, psychometrics has been predominantly situated within a positivist paradigm, while social research has often aligned with interpretivist or critical paradigms. However, emerging perspectives in the philosophy‐of‐science are challenging this rigid alignment,
Michelle D. Lazarus   +4 more
wiley   +1 more source

“We might be put into situations we are uncomfortable with, but not exactly told how to deal with them”: Health professional students' experiences questioning low‐value care practices during work‐integrated learning

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Health professions students often observe and practice alongside supervising health professionals during work‐integrated learning (WIL) to develop essential capabilities. While students may encounter practices they interpret as low‐value care during WIL, many hesitate to question or challenge these practices.
Melanie K. Farlie   +7 more
wiley   +1 more source

Active Video/Arcade Games (Exergaming) and Energy Expenditure in College Students.

open access: diamond, 2009
Shannon R. Siegel   +3 more
openalex   +1 more source

The impact of narratives and active video games among black and hispanic children with overweight and obesity: a randomized controlled trial. [PDF]

open access: yesInt J Behav Nutr Phys Act
Lu AS   +9 more
europepmc   +1 more source

“Because everybody's different”: Co‐designing body donor program consent processes

open access: yesAnatomical Sciences Education, EarlyView.
Abstract While it is broadly accepted that body donation for anatomical education should rely on informed consent, consent processes vary substantially. Best practice guidelines for body donation are typically published by anatomical societies and may not reflect details valued by prospective donors or the educators and students who utilize donor ...
Georgina C. Stephens
wiley   +1 more source

Problematic Use of Video Games in Schooled Adolescents: The Role of Passion. [PDF]

open access: yesBehav Sci (Basel)
Faílde Garrido JM   +3 more
europepmc   +1 more source

The effectiveness of immersive virtual reality as a student‐centered tool for learning neuroanatomy: A single‐blind randomized controlled trial with physiotherapy students

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Neuroanatomy is a crucial component of the physiotherapy curriculum, but its complexity can lead to “neurophobia” among students. Immersive virtual reality (IVR) offers an innovative alternative to traditional methods by providing interactive and realistic three‐dimensional images of neurological structures.
Paloma García‐Robles   +5 more
wiley   +1 more source

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