Results 141 to 150 of about 161,536 (283)

Inclusive gaming through AI: a perspective for identifying opportunities and obstacles through co-design with people living with MND

open access: yesFrontiers in Computer Science
This interdisciplinary research initiative seeks to enhance the accessibility of video gaming for individuals living with Motor Neurone Disease (MND), a condition characterized by progressive muscle weakness.
Natasha Dwyer   +5 more
doaj   +1 more source

Product‐Related CSR in the Digital Era: Communication Patterns That Drive Consumer Interactions on Social Media

open access: yesCorporate Social Responsibility and Environmental Management, EarlyView.
ABSTRACT To meet rising sustainability demands, companies increasingly use social media to communicate product‐related CSR initiatives. Consumers' interactions with these messages largely depend on the messages' perceived credibility. However, there remains limited understanding of how firms combine communication characteristics into distinct patterns ...
Judith Derenthal, Waldemar Toporowski
wiley   +1 more source

Intensive Multidisciplinary Intervention for Young Children With ARFID: Clinical Outcomes and Parental Experiences From a Prospective Cohort Study

open access: yesInternational Journal of Eating Disorders, EarlyView.
ABSTRACT Objective To assess clinical outcomes and parental experiences following an intensive multidisciplinary intervention (IMI) for children with Avoidant Restrictive Food Intake Disorder (ARFID). Method A prospective cohort of 28 children (aged 2–8 years) with severe eating difficulties, all meeting ARFID diagnostic criteria at baseline ...
Helena Holmäng   +7 more
wiley   +1 more source

Digital Rights Activism in Multilevel Governance

open access: yesEuropean Policy Analysis, EarlyView.
ABSTRACT Multilevel governance (MLG) without a clear hierarchical structure can create power imbalances among various actors, particularly in settings with overlapping jurisdictions and policy areas. This dynamic is especially pronounced in Internet governance, which faces a complex interplay of domestic laws, state interdependence, and heightened ...
Alison Harcourt
wiley   +1 more source

An exploratory study of problematic shopping and problematic video gaming in adolescents. [PDF]

open access: yesPLoS One, 2022
Greenberg NR   +4 more
europepmc   +1 more source

Full Science, Technology, Engineering, Arts and Mathematics Ahead: Leveraging Immersive Virtual Reality to Create Equitable and Transformative Learning Experiences

open access: yesFuture in Educational Research, EarlyView.
ABSTRACT Immersive virtual reality (IVR) is widely promoted as a means of enriching learning in science, technology, engineering, arts and mathematics (STEAM), yet evidence of its capacity to foster equitable classroom experiences for marginalised groups remains limited, particularly outside traditional STEM domains.
Carly Waterhouse‐Boot   +1 more
wiley   +1 more source

Reflective Pathways: Integrating Empathy Into the STEM Student Experiences

open access: yesFuture in Educational Research, EarlyView.
ABSTRACT The growing demand for a globally competent STEM workforce showcases the importance of embedding empathy into undergraduate education. As a core dimension of global competence, empathy enables individuals to engage diverse perspectives and navigate collaborative challenges.
Aparajita Jaiswal   +3 more
wiley   +1 more source

Home - About - Disclaimer - Privacy