Results 61 to 70 of about 3,771,266 (288)

Virtual reality learning software for individuals with intellectual disabilities : comparison between touchscreen and mouse interactions [PDF]

open access: yes, 2012
The aim of this article is to analyze the impact of two user interfaces - a tactile interface and a computer mouse - in a virtual environment allowing self-learning tasks, such as dishwashing, by workers with mental deficiencies.
DAMIANO, Romain   +4 more
core  

Multimodal Human–Robot Interaction Using Human Pose Estimation and Local Large Language Models

open access: yesAdvanced Robotics Research, EarlyView.
A multimodal human–robot interaction framework integrates human pose estimation (HPE) and a large language model (LLM) for gesture‐ and voice‐based robot control. Speech‐to‐text (STT) enables voice command interpretation, while a safety‐aware arbitration mechanism prioritizes gesture input for rapid intervention.
Nasiru Aboki   +2 more
wiley   +1 more source

METHODS USED FOR THE VIRTUAL HUMAN BONES AND JOINTS RECONSTRUCTION. NORMAL AND PATHOLOGICAL HUMAN JOINTS VIRTUAL SIMULATIONS

open access: yesJournal of Industrial Design and Engineering Graphics, 2015
To understand the problems, which appear in every human joint, it is very important to know the anatomy and morphology of the human bones and the way in which the components are working together to realize a normal functionality.
POPA Laurentiu Dragos   +3 more
doaj  

A Novel Virtual Reality-Based Simulator for Maxillofacial Reconstruction Surgery: Development and Validation Study

open access: yesApplied Sciences
Maxillofacial reconstruction surgery involves restoring bones or skeletal structures in areas such as the mouth, jaw, and face using bones like the iliac crest and fibula.
Jun-Seong Kim   +3 more
doaj   +1 more source

Virtual Museums – A Plea

open access: yes
Digital technologies have opened up new possibilities for the cultural sector. Many museums are represented on the internet with various materials. Augmented reality and virtual reality offer immersion experiences even for existing museums.
Böhmer, Otmar   +2 more
core   +1 more source

shawngraham/Fleshing-out-the-Bones: Initial Release

open access: yes, 2018
supporting code & data for Huffer and Graham, 'Fleshing out the Bones: Studying the Human Remains Trade with Tensorflow and ...
Shawn Graham
core   +1 more source

Strategic Design of Soft Actuators in Translational Medical Robotics for Human‐Centered Healthcare

open access: yesAdvanced Robotics Research, EarlyView.
Soft robotics enables biocompatible, compliant medical devices, but clinical translation requires design‐driven engineering beyond materials. This perspective reviews implantable, surgical, and wearable systems by actuation mechanism, highlighting how optimized architectures and integration improve mechanical interfacing, adaptability, and durability ...
Ho Jun Jin   +3 more
wiley   +1 more source

NEW ENGINEERING CONCEPTS, METHODS AND TECHNIQUES USED IN ORTHOPEDICS

open access: yesJournal of Industrial Design and Engineering Graphics, 2014
The knee is one of the most complex joints from the human body. To re-create a 3D parametrical environment it was used a CAD software which permits to define complex models.
POPA Dragos   +3 more
doaj  

In Situ X‐Ray Tomography and Acoustic Emission Monitoring of Damage Evolution in C/C‐SiC Composites Fabricated by Liquid Silicon Infiltration

open access: yesAdvanced Science, EarlyView.
This study investigates how the internal structure of fiber‐reinforced ceramic composites affects their resistance to damage. By combining 3D X‐ray imaging with acoustic emission monitoring during mechanical testing, it reveals how silicon distribution influences crack formation.
Yang Chen   +7 more
wiley   +1 more source

Remapped physical-virtual interfaces with bimanual haptic retargeting

open access: yes, 2019
This paper proposes a novel interface for virtual reality in which physical interface components are mapped to multiple virtual counterparts using haptic retargeting illusions.
Matthews, B.J.   +3 more
core   +1 more source

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