Results 51 to 60 of about 3,771,266 (288)
Bioengineered Interfaces for Peripheral Nerve Sensory Restoration
Half of amputees abandon their prosthetics for lack of feeling. This review charts the full path from peripheral nerve injury to restored sensation, through surgical, regenerative, noninvasive, and implanted approaches, and shows how injury type and interface material properties determine which strategy can deliver naturalistic feedback, and why ...
Sydney Swedick +4 more
wiley +1 more source
Motion Planning for Human Crowds: from Individuals to Groups of Virtual Characters [PDF]
Virtual worlds, to become more lively and appealing, are typically populated by large crowds of virtual characters. One of the fundamental tasks that these characters have to perform is, on one hand, to plan their paths between different locations in the
Karamouzas, I. +2 more
core +1 more source
BlairArchibald/bones: Ordered Skeletons Paper - 2017
<p>This release references the bones skeleton library and applications as they were when the experimentation for the Ordered Skeletons Paper (Archibald, McCreesh et al) were performed.</p ...
Rob Stewart, Blair Archibald
core +1 more source
3D Printed Photon Shield Assembly for Low‐Noise Visual Stimulation During Two‐Photon Imaging in Mice
We present the Photon Shield, an open‐hardware system for low‐noise two‐photon calcium imaging during visual stimulation in mice. Combining a 3D‐printed headplate and rail‐mounted shield substantially reduces stray‐light contamination, as quantitatively verified. Functional validation confirms reliable cortical responses. Open design files enable broad
Gergely Katona +6 more
wiley +1 more source
The research was carried out at the cremation cemetery of the Lusatian culture in Wtórek, Ostrów Wielkopolski district, Wielkopolska province, Poland.
Agata Hałuszko +3 more
doaj +1 more source
Human factors consideration in the interaction process with virtual environment [PDF]
Newrequirements are needed by industry for computer aided design (CAD) data. Some techniques of CAD data management and the computer power unit capabilities enable an extraction of a virtual mock-up for an interactive use.
MERIENNE, Frédéric
core
Muscle Control of an Extra Robotic Digit
This study compares muscle‐ and movement‐based control for operating a supernumerary robotic thumb. While movement control performs better in the proposed tasks, muscle‐based (EMG) control promotes broader motor learning. The results highlight the promise and challenges of using biosignals for human augmentation, offering new insights into intuitive ...
Julien Russ +7 more
wiley +1 more source
Real-time 3D human pose estimation is crucial for human-computer interaction. It is cheap and practical to estimate 3D human pose only from monocular video.
Liu, Zhe +4 more
core
This work presents a robotic control method for human–robot collaborative assembly based on a biomechanics‐constrained digital human model. Reinforcement learning is used to generate physiologically plausible human motion trajectories, which are integrated into a virtual environment for robot control learning.
Bitao Yao +4 more
wiley +1 more source
Virtual Landscapes of Texas photographs taken by Jim Bones
These four images were used as a header on the original instance of the Virtual Landscapes of Texas website.
Bones, Jim
core +1 more source

