Results 11 to 20 of about 10,962,280 (296)

Learning to Learn with Virtual Microscopes [PDF]

open access: yesInSITE Conference, 2011
Recent research (Jonas-Dwyer & Sudweeks, 2007) indicated that when virtual microscopes were introduced to third year health science students as part of their histology and pathology laboratory work, no detrimental effects were found. To investigate the use of virtual microscopes further, an extended study was undertaken with both second and third year
Diana R.D. Jonas-Dwyer   +3 more
openaire   +3 more sources

VIRTUALLY LEARNING… OR NOT? [PDF]

open access: yesEDULEARN Proceedings, 2022
Virtual Reality (VR) is a growth area; with a worldwide market revenue of 3.89 billion US dollars in 2020 projected to rise to 12.19 bullions US dollars by 2024. In 2020, Education was projected to be the second most disrupted sector due to extended reality (XR). As long ago as 1990, Bricken described education in the virtual sphere and postulated that
openaire   +1 more source

Accountability for Students in K-12 Online Learning: Perspectives from Michigan Stakeholders and Beyond

open access: yesOnline Learning, 2016
Policy surrounding K-12 online learning continues to evolve as the field grows exponentially. In Michigan, Section 21f of the State School Aid Act enacted in 2013 strengthened parents’ and students’ ability to request online courses: “A student enrolled ...
Leanna Archambault   +2 more
doaj   +1 more source

From Multi-User Virtual Environment to 3D Virtual Learning Environment [PDF]

open access: yes, 2008
While digital virtual worlds have been used in education for a number of years, advances in the capabilities and spread of technology have fed a recent boom in interest in massively multi‐user 3D virtual worlds for entertainment, and this in turn has led
Daniel Livingstone   +8 more
core   +1 more source

Successful learning or failing premise? A situated evaluation of a virtual learning environment [PDF]

open access: yes, 2006
There is a growing premise among educational policy makers and funding bodies that the inclusion of e-learning strategies into a traditionally delivered course in a mainstream educational setting provides a solution to some of the barriers to learning ...
Iredale, Alison
core   +2 more sources

Exploring Iranian Medical Students' Views on the Pros and Cons of Social Networking: A Cross-Sectional Study [PDF]

open access: yesInterdisciplinary Journal of Virtual Learning in Medical Sciences
Background: Social media plays an increasingly influential role in personal, academic, and professional experiences of medical students. This study explored Iranian students’ perspectives on the benefits and drawbacks of social media and analyzed how ...
Fatemeh Tavakoli   +2 more
doaj   +1 more source

Effective triage training for nurses: comparison of face to face, pamphlet, and multimedia training

open access: yesJe-LKS: Journal of E-Learning and Knowledge Society, 2022
Emergency Severity Index version4 is the standard triage method in Iran. Effectiveness of training by lecture or e-Learning was investigated. But its effect on nurse performance in triage unit was not studied.
Ali Hosseini   +4 more
doaj   +1 more source

The Virtual Runner Learning Game [PDF]

open access: yesInteraction Design and Architecture(s), 2013
A learning game has been developed which allows learners to study and learn about the significance of three important variables in human physiology (lactate, glycogen, and hydration) and their influence on sports performance during running. The player can control the speed of the runner, and as a consequence the resulting physiological processes are ...
Behringer, Reinhold   +6 more
openaire   +6 more sources

Learning to walk in virtual reality [PDF]

open access: yesACM Transactions on Applied Perception, 2013
This article provides longitudinal data for when participants learned to travel with a walking metaphor through virtual reality (VR) worlds, using interfaces that ranged from joystick-only, to linear and omnidirectional treadmills, and actual walking in VR. Three metrics were used: travel time, collisions (a measure of accuracy), and the speed profile.
Roy A. Ruddle   +2 more
openaire   +5 more sources

A Comparative Study of Video-Based and Face-to-Face Cardiopulmonary Resuscitation Training among Emergency Medical Services Students [PDF]

open access: yesInterdisciplinary Journal of Virtual Learning in Medical Sciences
Background: Cardiopulmonary arrest remains a major cause of mortality worldwide and is a critical concern in both developing and developed countries.
Ali Rezaei   +2 more
doaj   +1 more source

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