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Virtual SceneBean: a Learning Object Model for Collaborative Virtual Learning Environment
It is commonly agreed that a well-balanced mix of collaboration, training and simulation eventually produce a superior learner. Today's collaborative design and learning environments integrate variety of interactive objects as well as many technological ...
Jinan FIAIDHI
doaj +1 more source
Virtual Learning Environments [PDF]
Is the concept of 'virtual learning environment' just a popular label to describe any educational software? No, the concept includes several interesting features that justify the use of a specific label. We review these features in the first part of our contribution. Do these features guarantee pedagogical effects?
Dillenbourg, Pierre +2 more
openaire +3 more sources
Strategies and challenges to facilitate situated learning in virtual worlds post-Second Life [PDF]
Virtual worlds can establish a stimulating environment to support a situated learning approach in which students simulate a task within a safe environment.
Adil Hassan +18 more
core +2 more sources
Towards Learning ‘Self’ and Emotional Knowledge in Social and Cultural Human-Agent Interactions [PDF]
Original article can be found at: http://www.igi-global.com/articles/details.asp?ID=35052 Copyright IGI. Posted by permission of the publisher.This article presents research towards the development of a virtual learning environment (VLE) inhabited by ...
Dautenhahn, K. +5 more
core +1 more source
Virtual World-Based Information Security Learning: Design and Evaluation
There has been a growing interest and enthusiasm for the application of virtual worlds in learning and training. This research proposes a design framework of a virtual world-based learning environment that integrates two unique features of the virtual ...
Ryoo, Jungwoo +2 more
doaj +1 more source
The cloud hovering over the virtual campus [PDF]
The Virtual Campus has been around for about 20 years. It provides an online environment that mimics the processes and services of the physical campuses and classrooms.
Alier Forment, Marc +2 more
core +1 more source
Design of Net-learning Systems Based on Experiential Learning
The theory of experiential learning is briefly reviewed and a model of the learning process is presented. The paper then discusses and characterizes a virtual learning environment and its relationship to experiential learning and learning styles.
Juan R. Pimentel
doaj +1 more source
Character Behavior Automation Using Deep Reinforcement Learning
Recently, various new attempts are being made to improve the quality of media content according to the expansion of the media market. Pre-visualization is one of those attempts, and the behavior of characters (agents) in virtual space is essential for ...
Hyunki Lee +2 more
doaj +1 more source
The virtual playground: an educational virtual reality environment for evaluating interactivity and conceptual learning [PDF]
The research presented in this paper aims at investigating user interaction in immersive virtual learning environments (VLEs), focusing on the role and the effect of interactivity on conceptual learning.
Oliver, Martin +2 more
core +2 more sources
The project Pharmasquare (Pharma2) is based on the regular course 'Pharmaceutical Chemistry: Drug Effects on the Molecular Level' alternately presented in Zürich and Basel using the videoconferencing system Telepoly.
Salome Lichtsteiner +8 more
doaj +1 more source

