Dataset of perceptions of waiting in a virtual reality (VR) doctor's office receptionist queue with and without notifications on the reason for a delay. [PDF]
Ibragimov E +3 more
europepmc +1 more source
The Impact of Virtual Reality (VR) Gaming and Casual/Social Gaming on the Quality of Life, Depression, and Dialysis Tolerance in Patients With Chronic Kidney Disease: A Narrative Review. [PDF]
Gurz D +10 more
europepmc +1 more source
Human-Mechanical system interaction in Virtual Reality
The present work aims to show the great potential of Virtual Reality (VR) technologies in the field of Human-Robot Interaction (HRI). Indeed, it is foreseeable that in not too distant future cooperating robots will be increasingly present in human ...
Tarallo, Andrea
core
Onboarding Tutorials to enhance Game User Experience in VR
This study investigates the impact of an onboarding tutorial on player experience in ClueX, a virtual reality (VR) adaptation of the board game Cluedo augmented with interactive VR mechanics and immersive elements.
Tullius, Gabriela +2 more
core +1 more source
High‐efficiency nano‐phosphor thin films were developed for micro‐LED color conversion, achieving high quantum efficiency and reduced lateral photon displacement. The optimized film structure effectively suppresses color crosstalk and enables high‐performance, full‐color micro‐LED displays.
Zengzhi Pei +3 more
wiley +1 more source
The impact of virtual reality (VR) on pain management in the emergency department: a systematic review and meta-analysis. [PDF]
Zaki HA +7 more
europepmc +1 more source
ABSTRACT Background and Objectives Preoperative anxiety is common before surgery and is associated with adverse outcomes, yet access to mental health support remains limited. We evaluated the feasibility and acceptability of a novel preoperative virtual reality (VR) prototype designed to reduce anxiety in patients undergoing cancer surgery.
Renée El‐Gabalawy +12 more
wiley +1 more source
Disentangling Cognitive Load From Visual Reflexes: An Iso-Luminant Framework for Virtual Reality (VR)-Based Pupillometry. [PDF]
Yilmaz U +4 more
europepmc +1 more source
Satisfaction and tolerability using virtual reality (VR) as adjunctive treatment during flexible bronchoscopy: a randomized control trial. [PDF]
Sooriyaghandan IV +6 more
europepmc +1 more source
Integrating Augmented Reality Into Otologic Cadaveric Surgical Training
This pilot study developed and implemented a specimen‐specific augmented reality (AR) workflow for cadaveric temporal bone dissection, using CT‐derived 3D models registered to each specimen and viewed intermittently through a Microsoft HoloLens 2 headset.
Yuval Mizrakli +8 more
wiley +1 more source

