Results 131 to 140 of about 1,342,813 (299)

Learning in the Panopticon: ethical and social issues in building a virtual educational environment [PDF]

open access: yes, 2008
This paper examines ethical and social issues which have proved important when initiating and creating educational spaces within a virtual environment.
Clough, G., Ferguson, R., Sheehy, K.
core  

D4Science - deploying virtual research environments

open access: yes, 2008
The D4Science (DIstributed colLaboratories Infrastructure on Grid-ENabled Technology for Science) project aims to continue the path that the GÉANT (a multi-gigabit pan-European data communications network), EGEE (Enabling Grids for E-science in Europe), and DILIGENT (A Digital Library Infrastructure on Grid Enabled Technology) projects have initiated ...
Castelli D, Michel J
openaire   +2 more sources

Materials for Suppressed Triplet‐Polaron Quenching in Efficient and Long‐Lifetime Phosphorescent OLEDs

open access: yesAdvanced Optical Materials, EarlyView.
We performed a computational screening of phosphorescent emitters and charge transporters for OLEDs to identify combinations that minimize triplet‐polaron quenching, a major cause of efficiency loss and short operational lifetimes, especially in blue OLEDs. Our results reveal key design rules and highlight emitter‐transporter pairs that strongly reduce
Clint van Hoesel   +2 more
wiley   +1 more source

Ancient Manuscripts and Virtual Research Environments

open access: yes, 2021
This volume of Classics@ explores and analyses a methodological turn in ancient studies: the practice of presenting harvested data in ancient manuscripts within virtual research environments (VREs). What changes when research on ancient manuscripts occurs in a VRE, especially in early Jewish and Christian literature, New Testament, and Classical works?
Clivaz, Claire, Garrick Allen
openaire   +1 more source

Remote Control of Hand Actuators via Glove Sensors for Medical Care Applications

open access: yesAdvanced Robotics Research, EarlyView.
This study presents a novel textile‐based sensory glove–actuator system for remote medical care, explored through finite element simulations. By integrating capacitive sensors, pneumatic actuators, and machine learning, the system models real‐time hand movement control.
Bahman Taherkhani, Mahdi Bodaghi
wiley   +1 more source

Scalable Task Planning via Large Language Models and Structured World Representations

open access: yesAdvanced Robotics Research, EarlyView.
This work efficiently combines graph‐based world representations with the commonsense knowledge in Large Language Models to enhance planning techniques for the large‐scale environments that modern robots will need to face. Planning methods often struggle with computational intractability when solving task‐level problems in large‐scale environments ...
Rodrigo Pérez‐Dattari   +4 more
wiley   +1 more source

Towards virtual communities on the Web: Actors and audience [PDF]

open access: yes, 2000
We report about ongoing research in a virtual reality environment where visitors can interact with agents that help them to obtain information, to perform certain transactions and to collaborate with them in order to get some tasks done.
Nijholt, A.
core   +2 more sources

From Rigid to Soft Robotic Approaches for Neuroendoscopy

open access: yesAdvanced Robotics Research, EarlyView.
Robotic assistance has had minimal impact on deep intraventricular surgeries, where small‐scale, precision, and reduced invasiveness can contribute to improved patient outcomes. Emerging technologies in rigid, soft, and hybrid robotics are reviewed to identify the most promising mechanisms for deep brain navigation in addition to an attempt to identify
Kieran Gilday   +3 more
wiley   +1 more source

West-Life: A Virtual Research Environment for structural biology. [PDF]

open access: yesJ Struct Biol X, 2019
Morris C   +30 more
europepmc   +1 more source

Reflections on the use of Project Wonderland as a mixed-reality environment for teaching and learning [PDF]

open access: yes, 2008
This paper reflects on the lessons learnt from MiRTLE?a collaborative research project to create a ?mixed reality teaching and learning environment? that enables teachers and students participating in real-time mixed and online classes to interact with ...
Gardner, M, Horan, B, Scott, J
core  

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